One of my projects while at work at Trango Interactive has been ‘The Beer Game’. The game was made using Actionscript 2.0. After issues with performance, we decided to migrate to Actionscript 3.0 to make use of the new AVM2. Also developed a Facebook application for the same game.
A unique combination of fire-n-blast and eat ‘em up genres. Its an 'old school' style bubble capture and arcade shooting where you have to save the beer from going flat.
It’s your job to fight the flat bubbles and max up the Beer Strength (BS) of the world’s favorite drink.
Earn Pow! MAX up the BS and compete amongst your friends to try to earn the highest Breathalyzer Score Possible.
You can play the game here:
http://www.bakatron.com/beergame/standalone/
P.S. A version of the game was also made for facebook with proper leader boards but was later brought off for maintenance