Canis - The Bear - Deep Blue - I envy their cowled uniforms as it does seem to do so well against the sun. I've yet to see a face clearly from those soldiers, and they keep themselves a mystery... The men whisper about beast tamers and shape shifters, the people of the earth, they're called and while they've been here as a term of their help, we haven't been able to raze a path properly, bloody pain, it is.
1:
[You lift your head, setting your spear at your side. The fatty lizard in front of you pauses as well, taking note of the clack, clack of a loom. You touch your forehead in a reverent gesture to the [Weaver] and begin the treck back to the arena, the hunt forgotten.
You step into the great playing field just to hear her soft voice, gentle... "Welcome hero. Please, tell me. What do you seek?"]
(Note: This memory is early Sabra rather than pre-Sabra. --Jace)
2:
[You remember being hungry and thirsty. You remember something about what you ate made the ground lurch around under your feet. You remember your brother telling you it would be like this, but you never really expected it to be quite as powerful as it was.
You don't know if you've been wandering a few hours or a few days. You concentrate only one putting one foot in front of the other, your cloak pulled close around your shoulders, to ward off the wind and sun as you continued blindly. There comes a point that none of it really seems real at all. It's almost as if reality snapped around you and you walk up out of your body. Gliding along, you wonder, only briefly, if this is what death is like, and if the [Gentleman] will ask for your cloak soon.
You remember a soft glow, golden fur catching your attention as She trundles out before you in your spiritual journey.
Immediately, you kneel before her, pressing your forehead to the parched ground in supplication. The large muzzle snuffles, blowing hot air across your neck... and oddly, you remember the smell of honey and baked sparrows on it. You feel a giant paw, the size of your head, touch your back lightly and your whole body shakes, warm, full of a pleasure that can't quite be called physical...
And you're back in your body, it's shuddering, still hungry, still thirsty... but you feel it.. rippling through you as your body changes, bones resetting themselves painlessly, stretching into a new, four-legged form.
You feel wild, exhilarated and full of power. For the first time ever, you truly run.]
Concept: Adventuring scholar
Top piece: Loose peasant shirt, cord-gathered at the sleeves
Bottom piece: Trousers (m), short wrapped skirts (f)
Outer piece: Sleeveless, high-necked leather jerkin
Accessory: Belts with belt pouches
Footwear: Sturdy calf boots, socks
[There is the gentle sound of a shuttle moving through taut thread, and as the memory settles deep, your eyes open to the familiar garments of your kin on both yourself and those around you, dyed in deep hues.
Designed for the people of the plains and dry parched lands beyond it, the clothes you find yourselves in are simple, practical and yet keep an air of dignity and pride about them. Loose panna shirts are gathered at the cuffs and hemlines to keep the cool air to you, and easy fitting trousers for the gentlemen and the wrapped skirts favored by the ladies tie over them. Both are are fitted for long strides, and compliment the sturdy, calf high boots both genders wear. Simple, high-necked leather jerkins rest over the shirt, sleeveless to their best fit, and over that, a pouch is held fast over one hip by a braided leather belt.
The earthy scent of rain in the parched lands clings to your garments even now.]
Bad lands
[Parched winds tug at your cloaks like an insistent child. There doesn’t even seem to be dust for the gale to carry so it has taken its amusement with you instead. The ground below you is not just parched, but withered and cracked in a pattern almost like the cobblestones of distant cities of greater prosperity and favorable climates. The full, pale blue moon settled its light gently across the diamond shaped patches of dirt you trod upon, giving it a bit of a whimsical cast, completely overwhelming the sliver of red in the sky.
Your path, guided by the bright, low star in the east continues across the great badlands... To the north, you can make out not only a tree... but underbrush below it... The prospect of water must be near as well.]
Decision point one
East
[You continue your star guided path, keeping your eyes trained to keep your path straight and narrow. The ground is unyielding under your feet, and perhaps for the lack of anything but your footfalls to cause noise... you stumble upon a rare sight... A great horned beast, thick legs keeping it squat to the ground, long snout snuffling in the cracks of the dirt for insects, and it’s great, barrel-like, furred body seems at ease, not having seen you yet.
However, before you can act, you catch the flash of predatory eyes, glinting yellow in your torchlight. You can’t make out the form.... but you get the feeling there are many of them, circling...]
North
[As you walk north, you encounter a most impressive oasis. Water gurgles, reminding you of your thirst... The trees grow here, full of a pale blue fruit, hanging low on the branches. Orange, ripe berries cling to the vines and there is a sweet aroma of night loving flowers on the air.
As you get closer the water burbles... beginning to take shape... a delicate female hand reaches... composed entirely of crystal blue water, and beacons you closer.]
Decision point two
Water nymph
[Like a swimmer surfacing... her face forms first, followed by her hair, and shoulders, water cascades over itself, forming breasts and shapely tights until slender legs and delicate feet step up onto the surface of the water.]
[She does not speak... merely waits, her arms folded over her chest, patiently.]
Wolf pack
[As the creature wails and slumps to the ground, the circling predators seem to break formation. For the moment, the canine like creatures, gaunt and lean, striped from head to toe and boasting of great, retractable claws, seem more intent on the weaker, injured prey.]
[As you attempt to burst through the lines of circling beasts, the sense your resistance, and give up the slower prey.......... for the more entertaining one. They circle, baying... they move fast, faster than your eyes can track, and their cries.... their cries... almost sound like the muttering of language.
You don’t have time to attempt to parlay or reason.. when the first leaps... the rest follow.]
Encampment
[You reach the bone fenced encampment at a near run. It is little more than a few buildings surrounding a trading station and a rare, deep drilled well, but it, after your last encounter seems like heaven.
You rap on the walls, and a man, dressed in a shaman’s robes speaks, voice creaking with age. “Man or beast...? We will have you prove your mind’s worth before we give you our throats..”]
[Riddle]
Boss
Shapeshifters
[See above]