releases
releases
2.0.i
2.0.i
- Constructive Solid Geometry (experimental)
2.0.H
2.0.H
- Shader Layers (experimental)
- Accumulation (AA)
2.0.G
2.0.G
- Manga rendering
- Fix InstantMeshes Obj path
- Test for non-manifold meshes
- Recent files
2.0.F
2.0.F
- Fix export OBJ and memory leaks
- Confirmations
2.0.E
2.0.E
- Viewport navigation widget
- Render IDs
2.0.d
2.0.d
- Rendering optimization
- Support HiDPI displays
- Fix UI style for OSX
2.0.c
2.0.c
- OBJ export
- Linux AppImage
2.0.b
2.0.b
- GPU Clay sculpting
2.0.a
2.0.a
- OpenGL 3.3
- N-gon Meshes
- Improved UI
- HDR rendering
1.1.3
1.1.3
- OpenGL 4.0