R&D
Studio R & D Initiatives
3D Pipeline Development
Design and implementation of 3D Animation/VFX Pipelines both for independent filmmaking and a startup studio environment
Preparing technical tutorials for team onboarding
Working with artists in various departments to understand their workflows. Implementing automation scripts and UI's to streamline repetitive tasks.
Remote Collaboration
Developed pipeline, UIs and scripts to facilitate remote work for 3D production
Developed check-in, check-out, and publishing tools to allow users to download and upload files from cloud storage.
Maya to Unreal Engine Pipeline development
Implemented pipeline for transferring maya animation geometry caches to unreal engine for real-time rendering
Render Farm setup
Collaborated with technical team to set up render farms for independent filmmaking, a startup studio environment, and Purdue University's computer labs.
Programming Skills
C++, Python, MEL, Java, Matlab, C, Unix, RSL