Enhancing the computer gaming experience while radically reducing energy requirements
Between 2 and 3 billion people around the world engage in digital gaming, an increasingly energy-intensive pursuit ingrained in mainstream culture. Gaming is responsible for more than one-third of all digital media consumption in the U.S, and an average of 1.7 gamers can be found in 63% of U.S. households. The average U.S. gamer is 35 years old. The number of gamers is rising, as is the amount of time spent gaming. Gaming is particularly popular in California, where an estimated 15 million non-battery-powered gaming devices are located.
We have estimated the associated U.S. energy cost at $5 billion each year, and rising.
Our research suggests that energy use can be reduced by 50-75% while improving performance and mitigating heat production and noise levels. However, aside from the 80 Plus labels for power supply units and ENERGY STAR ratings for computer displays, little has been done to identify energy efficiency opportunities.