Mega Man & Bass
Robot Masters
1. Cold Man
Weapon: Ice Wall
Primary Weakness: Lightning Bolt
Other Weakness: Mega Buster
2. Burner Man
Weapon: Wave Burner
Primary Weakness: Ice Wall
Other Weakness: None
3. Pirate Man
Weapon: Remote Mine
Primary Weakness: Wave Burner
Other Weakness: None
4. Ground Man
Weapon: Spread Drill
Primary Weakness: Remote Mine
Other Weakness: None
5. Tengu Man
Weapon: Tengu Blade
Primary Weakness: Spread Drill
Other Weakness: Homing Sniper
6. Magic Man
Weapon: Magic Card
Primary Weakness: Tengu Blade
Other Weakness: None
7. Astro Man
Weapon: Copy Vision
Primary Weakness: Magic Card
Other Weakness: None
8. Dynamo Man
Weapon: Lightning Bolt
Primary Weakness: Copy Vision
Other Weakness: None
King's Fortress
1. Atetemino Proto
Weapon: Coconuts!
Primary Weakness: Mega Ball
Other Weakness: None
2a. King Tank
Weapon: ???
Primary Weakness: Remote Mine
Other Weakness: None
2b. King Plane
Weapon: ???
Primary Weakness: Mega Buster
Other Weakness: None
2c. King
Weapon: ???
Primary Weakness: Mega Buster
Other Weakness: Lightning Bolt
2d. Jet King Robo
Weapon: ???
Primary Weakness: Mega Buster
Other Weakness: None
3. Wily Machine No. 8 MK-II
Weapon: ???
Primary Weakness: Remote Mine
Other Weakness: None
4. Wily Capsule
Weapon: ???
Primary Weakness: Magic Card
Other Weakness: Mega Buster