Mega Man 5

Robot Masters

1. Star Man

    • Weapon: Star Crash

    • Primary Weakness: Mega Buster

    • Other Weakness: Water Wave

2. Gravity Man

    • Weapon: Gravity Hold

    • Primary Weakness: Star Crash

    • Other Weakness: None

3. Gyro Man

    • Weapon: Gyro Attack

    • Primary Weakness: Gravity Hold

    • Other Weakness: None

4. Crystal Man

    • Weapon: Crystal Eye

    • Primary Weakness: Gyro Attack

    • Other Weakness: None

5. Napalm Man

    • Weapon: Napalm Bomb

    • Primary Weakness: Crystal Eye

    • Other Weakness: None

6. Stone Man

    • Weapon: Power Stone

    • Primary Weakness: Napalm Bomb

    • Other Weakness: None

7. Charge Man

    • Weapon: Charge Kick

    • Primary Weakness: Power Stone

    • Other Weakness: None

8. Wave Man

    • Weapon: Water Wave

    • Primary Weakness: Charge Kick

    • Other Weakness: None

Protoman's Castle

1. Dark Man I

    • Weapon: Plasma Cannon

    • Primary Weakness: Water Wave

    • Other Weakness: Beat

2. Dark Man II

    • Weapon: Shield

    • Primary Weakness: Crystal Eye

    • Other Weakness: Beat | Napalm Bomb

3. Dark Man III

    • Weapon: Arm Cannon | Time Stopper

    • Primary Weakness: Gyro Attack

    • Other Weakness: Beat

4. Dark man IV

    • Weapon: Shield | Arm Cannon

    • Primary Weakness: Beat

    • Other Weakness: Star Crash | Power Stone

Dr. Wily’s Castle

1. Big Pets

    • Weapon: Flying Enemies | Wheels

    • Primary Weakness: Crystal Eye

    • Other Weakness: None

2. Circling Q9

    • Weapon: Plasma Cannons

    • Primary Weakness: Gyro Attack

    • Other Weakness: Power Stone

3. Wily Press

    • Weapon: His Ship

    • Primary Weakness: Mega Buster

    • Other Weakness: Star Crash

4. Wily Machine No. 5

    • Weapon: Plethora of Cannons

    • Primary Weakness: Mega Buster

    • Other Weakness: Super Arrow

5. Wily Capsule II

    • Weapon: UFO | Plasma Shots

    • Primary Weakness: Beat

    • Other Weakness: None