Teaching Resources
University Courses at Carlos III University of Madrid
Lectures about methods and techniques for research development
Part 1: Creatividad
Part 2: Centrar una investigación. Revisando Artículos de investigación. Estructura de una tesis doctoral
Part 3: Clasificación de métodos empíricos parte I
Part 4: Clasificación de métodos empíricos parte II
Part 5: Tipos de publicaciones científicas. Las partes de una publicación.
Teaching using CDF Files
Processes related to software engineering, and sciences in general, need to be constantly illustrated. It is of frequent interest to observe variables and their variation in time, or the effect of some values on others in real time. However, traditional documents are not able to show this dynamism and are short on the task of teaching students in the shortest time possible as is the dynamic behaviour of phenomena under interest.
CDF (Computable Document Format) files are documents created using Wolfram Research technology. They are edited in a public electronic document format designed to facilitate the appreciation of dynamically generated interactive content.
In order to open and view CDF documents, it is necessary to have previously installed the CDF Player, which is a software available for free download at: https://www.wolfram.com/cdf-player/
(Note: CDFs can be viewed using the free CDF Player tool. However, creating and editing CDF documents does require the use of Mathematica software)
Examples of CDFs used by the SEL-PROMISE group are:
Lectures about Object Oriented Analysis and Design
o Larman Method
§ 1 Introduction
§ 2 Phase 1 (part I)
§ 3 Phase 1 (Part 2)
§ 4 Phase 2 (Part 1)
§ 5 Phase 2 (Part 2)
Lectures about Personal Software Process
o PSP0
o PSP0 - nociones de diseño conceptual
o PSP0.1
o PSP1
o PSP1.1
Lectures about Project Management
o Introducción a la Gestión de Proyectos
o Organización de proyectos software
o El proceso de planificación (ParteI)
o Elproceso de planificación (Parte II)
o Seguimientode proyectos. Técnica del valor conseguido
Open Courses
· Opencourse ware about Object oriented analysis and design
· Opencourse ware about Personal Software Process
Product Patterns Wiki
· Link to the Product patterns library: where you can find plenty of material about how to perform different techniques in the field of software engineering, research methods, etc.
o http://productpatternswiki.sel.inf.uc3m.es/mediawiki/index.php/Libreria_de_Patrones_de_Producto
Dynamic Decisions Models and Games
Speaker: Dr.ª Cleotilde González. Directora del Dynamic Decision Making Laboratory, Carnegie Mellon University
Summary: This course will explore human decision making as a dynamic process resulting from human interactions with the environment. The course uses decision games to illustrate how humans learn and adapt to changing conditions of choice, and computational models to simulate decision processes and environmental dynamics.
Day 1
Overview of Dynamic Decision Making (DDM).
Learning and Instance-Based Learning Theory (IBLT)
IBL models of Decisions from Experience (DfE) and binary choice
Video to the recorded sesion: https://media.uc3m.es/video/magic/idefakmmjt44g0kwkwsos0040w4oow8
Day 2
Practice on Binary Choice Tasks and models in Shiny IBL
DfE in 2-person games
DfE in Groups
Video to the recorded session: https://media.uc3m.es/video/magic/cuta2iyog2gc0gks4c8cc48k4o8gg0o