The stomp pads were created using two sheets of aluminum foil separated by open cell foam with holes cut out of it taken from a DDR pad. When each sheet of foil is connected to 5V and a C32 input, respectively, the stomp pad is turned into a normally open, momentary switch. The foam allows for the two sheets of foil to remain separated until the player steps on the pad. When a player steps on the pad, the two sheets touch where the holes in the foam are and close the switch. This signal can then be read by the C32 using a simple debouncing service.