Tony Jones: An Example of Character Creation

Name: Tony JonesHigh Concept: Prophesied HeroTrouble: Agram, Ancient Archmagi AntagonistWhere I Came From: "Tougher Than I Look", Grew up on Earth as an adventuresome kid, always exploring and adventuring. He faced down bullies with guts and determination, and was willing to take any dare. What Shaped Me: "Fated To Face The Darkness", Tony was spelunking in a cavern near his house when he stumbled across an animite cache and was pulled into the Moonlands. Chance forced his path to cross with Korg and Zet, who he narrowly escaped. This sealed his destiny.

My First Adventure:

"My Furok Is By My Side", Tony visited Vash Naroom and began his quest to find a way home, eventually entering the Shadow Geyser that breaks through from the Core and defeating it's guardian in combat with the help of his trusty blue Furok friend.

Whose Path Have I Crossed:

"Have Patience, Young Man", Tony first encountered Gia during his trek into the Weave, and she advised him on how to proceed, while also giving him the critical key to returning home: the Core Glyph.

Whose Path Have I Crossed:

"Ima Gunna Thump You Good!", Gogor is a blowhard, but his heart is in the right place. He just wants to protect his village in the Underneath, and was perfectly willing to take Tony on to do so.

Skills:

Athletics ( +4 )

Contacts ( +3 )

Conviction ( +3 )

Rapport ( +2 )

Alertness ( +2 )

Endurance ( +2 )

Discipline ( +1 )

Investigation ( +1 )

Fists ( +1 )

Survival ( +1 )

Stunts / Powers:

Forge Ring ( 4 ): Blue Furok

Construct Relic ( 2 ): Tony Jones' Sneakers

Formulate Spell ( 2 ): Growth

Energy: 10 / 10

Energize: 4

Fate Point Refresh: 1

Current Fate Points: 1

Consequences

Minor:

Moderate:

Severe:

Dream Creatures

Blue Furok [4]

Naroom Dream Creature

Aspect: Big Blue Wall O' Fur

Skills:

Fists ( 3 )

Endurance ( 4 )

Investigation ( 2 )

Stunts / Powers / Effects:

Toughness ( 2 )

Relics

Tony Jones' Sneakers [2]

Universal Relic

Effect: Speed [2] - As the Dream Creature Power

Effect: Athletics +2

Spells

Growth [2]

Naroom Spell

Effect: Add Energy to a Dream Creature equal to the cost of this spell added to the Discipline (Spellcasting) roll, if the result is greater than 0