2310 = Peer over something and fall.
2318 = Getting item from big chest (child Link).
2320 = Pushed off log in Ruto cutscene.
2328 = Nod and fall into sitting position.
2330 = Open door as child Link. (Knob on the left.)
2338 = Open door as child Link. (Knob on the right.)
2340 = Thrown out out of Hyrule Castle/Gerudo Fortress.
2348 = Holding Spiritual Stone. (Some people think this is a prerelease Item Get thing, reused in TP.)
2350 = Holding Spiritual Stone straight up.
2358 = Return to normal position after holding Spiritual Stone.
2360 = Pull Master Sword out.
2368 = Backing away slowly. (Child Link.)
2370 = Kneeling, unsheath sword and shield.
2378 = Kneeling, looking straight forward, shocked.
2380 = Look to the left slowly. (Last few frames of below?)
2388 = Looking around and then to the left.
2390 = Get up from sitting position (Child Link).
2398 = Looking to the left. (Continuation of above.)
23A0 = Peer through Zelda's Window.
23A8 = Grab something in front of you and fall back (Child Link).
23B0 = Get up from sitting position and dust off (Child Link).
23B8 = Sitting position.
23C0 = Climb off ladder. (Child Link).
23C8 = Climb off ladder. (Child Link). (Slight variant.)
23D0 = Finish climbing ladder. (Adult Link.)
23D8 = Finish climbing ladder. (Adult Link.) (Slight variant.)
23E0 = Start climbing up ladder. (Child Link).
23E8 = Start climbing down ladder. (Both.)
23F0 = Start climbing up ladder. (Adult Link).
23F8 = Climb up ladder one level more.
2400 = Hylian Shield defense for Child Link. **********DID IT**********
2408 = Sleeping, turns head. (Intro.)
2410 = Sleeping, wakes up, goes into sitting position. (Intro.)
2418 = Sitting, nods, and walks forward. (Intro.)
2420 = Sleeping (moving). (Intro.)
2428 = Sleeping (stance. (Intro.)
2430 = Sitting and looking at Navi. (Intro.)
2438 = Looks up for a second.
2440 = Looking around boldy.
2448 = Looking up boldy.
2450 = Look straight forward. (Final Zelda cutscene.) (F1)
2458 = Let hand fall back to side after giving Ocarina. (Final Zelda cutscene.) (F4)
2460 = Look at Ocarina and give it to Zelda. (Final Zelda cutscene.) (F2)
2468 = Holding hand straight forward to give Zelda Ocarina. (Final Zelda cutscene.) (F3)
2470 = Young Link, freaked out.
2478 = Biggoron Sword Attack
2480 = Biggoron Sword Attack
2488 = Biggoron Sword Attack
2490 = Biggoron Sword Attack
2498 = Biggoron Sword Stance
24A0 = Biggoron Sword Attack
24A8 = Same as 2478?
24B0 = Biggoron Sword Attack
24B8 = Biggoron Trash
24C0 = Stand back with shield up, sword hand back.
24C8 = Step in, stab, step back.
24D0 = Reach down with sword hand and return to battle stance?
24D8 = Lunge forward, step back, hold up shield arm?
24E0 = Get into battle position. (Get sword and shield out.)
24E8 = Get into battle again?
24F0 = Get hit from the back.
24F8 = Run backwards while holding Z.
2500 = Sidestep with Biggoron Sword/Megaton Hammer.
2508 = Sidestep while holding waist?
2510 = Hold shield up while Z-Targeting.
2518 = Trying to shield with Biggoron Sword/Megaton Hammer.
2520 = Trying to shield with Biggoron Sword/Megaton Hammer.
2528 = Hit from the front while holding a shield.
2530 = Hit from the back while holding a shield.
2538 = Crouch down when hit.
2540 = Look over a ledge?
2548 = Standing stab?
2550 = Throw hand up and then get into defense stance.
2558 = Spin Attack Charging stance.
2560 = Standing stab?
2568 = Sidestep to the left while holding shield.
2570 = Sidestep to the right while holding shield.
2578 = Throw hand forward (halfway to chest). (Fragmented Reed Whistle stance?)
2580 = Same as above.
2588 = Try to defend with Biggoron Sword/Megaton Hammer for a split second.
2590 = Z-Targeting short enemy.
2598 = Beta normal shield defense? (Kneeling leg is swapped.)
25A0 = Stance version of above.
25A8 = Hop twice while defending with shield? Beta? (Side jumping?)
25B0 = One hand goes in front of mouth while the other sweeps the ground.
25B8 = Defensive Z-Targeting stance.
25C0 = Same as above.
25C8 = Defensive stance for Biggoron Sword/Megaton Hammer.
25D0 = Z-Targeting stance.
25D8 = Crouching with shield.
25E0 = Crouching with shield.
25E8 = Short hop (again beta side jump?)
25F0 = Rotating in crouching shield position.
25F8 = Use bottle.
2600 = Use Deku Nut.
2608 = Use Deku Nut. (More complete.)
2610 = Throw boomerang?
2618 = Side step left with hand back (about to throw Boomerang).
2620 = More complete version of above.
2628 = Prepare Boomerang throw.
2630 = Z-Targeting Boomerang throwing stance.
2638 = Same as above.
2640 = Bottle a fairy and hold it straight up.
2648 = Use bottle (to catch fairy)
2650 = Free bottled fairy.
2658 = Drink from bottle.
2660 = Last few frames of above.
2668 = First few frames of drinking bottle.
2670 = Center frame of bottle drinking.
2678 = Capture a Poe/bug/fish in a bottle and hold it up.
2680 = Use bottle (to catch Poe/bug/fish).
2688 = Empty bug/fish from bottle.
2690 = Empty bottle into hand and read a message.
2698 = Close bottle back.
26A0 = Bow stuff.
26A8 = Bow stuff.
26B0 = Bow stuff.
26B8 = Pull arrow back.
26C0 = Aiming bow.
26C8 = Plant a Magic Bean?
26D0 = Stance of above.
26D8 = Walk left while aiming bow.
26E0 = Walk right while aiming bow.
26E8 = Walk right slowly while aiming bow.
26F0 = Aiming bow. (Intended for going into first person mode.)
26F8 = Crawling.
2700 = Crawl out of hole.
2708 = Crawling into hole.
2710 = Peer over something and fall in?
2718 = Open a big chest and gain the contents (adult Link).
2720 = Plunge Master Sword.
2728 = Incomplete animation.
2730 = Incomplete animation.
2738 = Shocked, slowly raises shield arm.
2740 = Gasps.
2748 = Go through door (Adult Link) (Knob on the left.) (Shield arm up.)
2750 = Go through door (Adult Link) (Knob on the left.)
2758 = Go through door (Adult Link) (Knob on the right.) (Shield arm up.)
2760 = Go through door (Adult Link) (Knob on the right.)
2768 = Turn around, shocked (King Dodongo cutscene beta?).
2770 = Simply spin around.
2778 = Turn around, shocked (King Dodongo cutscene).
2780 = Get spell. (Turn around and hold hands up.)
2788 = Get spell (different). Holds hands up without turning.
2790 = Turn around shocked, hold shield arm up. (Gohma and Barinade boss fight entrance animation.)
2798 = Quivering and holding arm up. (Ganondorf's magic.)
27A0 = Same, but repeat-able.
27A8 = Looking at self when transformed into an adult.
27B0 = Step forward and hold hands up.
27B8 = Looking around and holding hands up. (Cutscene after attacking Cucco?)
27C0 = Holding hands up, looking up.
27C8 = Looking up, hands apart.
27D0 = Hands up, looking down.
27D8 = Bring left hand up to face while tilting head downwards.
27E0 = Complete version of above. (Shielding eyes/face.)
27E8 = Shocked, looks down at hand. (For Triforce.)
27F0 = Looking at hand. (For Triforce.)
27F8 = Surprised, holding glowing Master Sword.
2800 = Standing with shield arm up, sword arm jerks.
2808 = Surprised, holding glowing Master Sword. (Different stance.)
2810 = Caught by Gerudo guards.
2818 = Looking up, shocked. Looks at back of hand.
2820 = Staring at back of hand.
2828 = Checking to see if bridge to Ganon's Castle is real.
2830 = Repeatable version of above.
2838 = Swings Master Sword after pulling it out.
2840 = Pulling Master Sword out (adult Link).
2848 = Look down, holding shield arm up.
2850 = Step back, look up slightly.
2858 = Stance of above.
2860 = Taken away in Blue Warp.
2868 = Look back after losing sword.
2870 = Stance for above.
2878 = Dies (and is revived by fairy).
2880 = Unfinished animation.
2888 = Bring Biggoron Sword/Megaton Hammer to hands.
2890 = Biggoron Sword/Megaton Hammer swing.
2898 = Biggoron Sword stuff.
28A0 = Biggoron Sword stuff.
28A8 = Biggoron Sword stuff.
28B0 = Spin Attack stance?
28B8 = Similar to above?
28C0 = Swipe down with Biggoron Sword/Megaton Hammer.
28C8 = Pull out Biggoron Sword?
28D0 = Pull Fishing Rod up?
28D8 = Fishing Rod animation?
28E0 = Two handed stab forward.
28E8 = Step forward with two handed item.
28F0 = Digging animation?
28F8 = Open arms and bring them together.
2900 = Jump Attack.
2908 = Stab forward with Biggoron Sword.
2910 = Last part of Jump Attack.
2918 = Charging Spin Attack with Biggoron Sword.
2920 = Beginning of above animation.
2928 = Charging Spin Attack with Biggoron Sword (Stance).
2930 = From charging stance to holding stance. (Biggoron Sword.)
2938 = Biggoron Sword charging stance.
2940 = Spin Attack.
2948 = Biggoron stuff.
2950 = Side Jump left.
2958 = Side Jump left (with shield).
2960 = Jerk while holding shield.
2968 = Last part of left slash.
2970 = Arm self.
2978 = Last sword attack in three slice combo.
2980 = Stab forward?
2988 = Side Jump right.
2990 = Footwork while Z-Targeting?
2998 = More of above.
29A0 = Chunk of 2978?
29A8 = Abrupt stop after running forward? (Unused.)
29B0 = Lunge forward with sword back?
29B8 = Come forward, hands down.
29C0 = Super Spin (like in SSB).
29C8 = Step forward, shield arm up.
29D0 = Backflip.
29D8 = Kneel and back up to battle position.
29E0 = Shield arm up.
29E8 = Running hurt (hand on chest).
29F0 = Running hurt (hand on shoulder).
29F8 = Kneel to shield stance.
2A00 = Kneel with arms apart.
2A08 = Similar to above.
2A10 = Stance for above.
2A18 = Shield stance.
2A20 = Unsheath Biggoron Sword.
2A28 = Jumping.
2A30 = Battle stance.
2A38 = Similar to above.
2A40 = Run with Biggoron Sword/Megaton Hammer.
2A48 = Part of beta Jump Attack.
2A50 = Kneeling, arm forward.
2A58 = Surprised, shield arm goes up and down.
2A60 = Beta Jump Attack.
2A68 = Rolling animation (but not the real one!).
2A70 = Unsheath Master Sword and shield.
2A78 = Unsheath Biggoron Sword.
2A80 = Reach forward with sword arm?
2A88 = Defense stance.
2A90 = Shield arm up.
2A98 = Last part of forward slash combo.
2AA0 = Sword out to in.
2AA8 = Reach down.
2AB0 = Same.
2AB8 = Sword down, brought up insanely high. (Beta version of 2A98.)
2AC0 = Step back with shield up.
2AC8 = "Dig" arms forward.
2AD0 = Full jump attack (one handed). (Beta Ganon finisher?)
2AD8 = Walking sideways while charging sword.
2AE0 = Go into sword charging position.
2AE8 = Same as above.
2AF0 = Sword charging stance.
2AF8 = Incomplete of above.
2B00 = Walking back/forwards while charging sword.
2B08 = Is hit, arm flies back.
2B10 = Same as above.
2B18 = Is hit, arms come together for Biggoron Sword/Megaton Hammer.
2B20 = Same as above.
2B28 = Spin Attack.
2B30 = Step back?
2B38 = Running with sword.
2B40 = Running with two handed item.
2B48 = Fancy left slash.
2B50 = Right slice?
2B58 = Side step left with two handed item.
2B60 = Side step right with two handed item.
2B68 = Slowly side step left with two handed item.
2B70 = Half of Spin Attack?
2B78 = Step back and hold shield arm up.
2B80 = Spin with hand on ground.
2B88 = Stab forward.
2B90 = Slam something down? (Deku Nut, maybe?)
2B98 = Stab forward?
2BA0 = Step and reach forward.
2BA8 = Hold Fishing Rod back.
2BB0 = Battle stance for two handed item.
2BB8 = Hold Fishing Rod back.
2BC0 = Hold two handed sword back.
2BC8 = Hold two handed sword.
2BD0 = Battle stance for two handed item.
2BD8 = Slam something dow? (Deku Nut?)
2BE0 = Holding two handed item.
2BE8 = Same.
2BF0 = Same.
2BF8 = Slowly walking forward with two handed item.
2C00 = Look at fish.
2C08 = Bring hands together.
2C10 = Same.
2C18 = Hold hands back, to the left (Fishing Rod).
2C20 = Cross arms to the right.
2C28 = Hold hands together and lean back (Fishing Rod).
2C30 = Smoothly bring a hand up?
2C38 = Hold hands together. (Fishing Rod?)
2C40 = Use Megaton Hammer.
2C48 = Lift Megaton Hammer.
2C50 = Same.
2C58 = Holding hands together, throw them apart.
2C60 = Hands up, down to stomach, put together, and pulled apart.
2C68 = Put shield away, switch to two handed item.
2C70 = Right Slice with Megaton Hammer (and possible Biggoron Sword).
2C78 = Lift Megaton Hammer.
2C80 = Same.
2C88 = Look around.
2C90 = Being pulled by Longshot/Hookshot.
2C98 = Same.
2CA0 = Aiming Longshot/Hookshot.
2CA8 = Walking left while aiming Longshot/Hookshot.
2CB0 = Walking right while aiming Longshot/Hookshot.
2CB8 = Slowly walking right while aiming Longshot/Hookshot.
2CC0 = Aiming Longshot/Hookshot.
2CC8 = Same.
2CD0 = Finish Ganon.
2CD8 = Pull sword out of Ganon.
2CE0 = Nayru's Love animation.
2CE8 = Last frame of Nayru's Love.
2CF0 = Getting out of last frame of Nayru's Love.
2CF8 = Farore's Wind animation.
2D00 = Last frame of Farore's Wind animation.
2D08 = Getting out of last frame of Farore's Wind.
2D10 = Din's Fire animation.
2D18 = Last frame of Din's Fire animation.
2D20 = Getting out of last frame of Din's Fire.
2D28 = Beta spell animation (Din's Fire)?
2D30 = Beta spell animation (Din's Fire)?
2D38 = Climbing onto something (last few frames).
2D40 = Small jump to climb onto something and the rest of the climbing animation.
2D48 = Holding arms straight up to jump.
2D50 = Beta jumping animation.
2D58 = Shield arm up.
2D60 = Click heels.
2D68 = Climbing up onto vines.
2D70 = Climbing right on vines.
2D78 = Same.
2D80 = Climbing onto vines.
2D88 = Climbing down onto vines.
2D90 = Climbing vines.
2D98 = Same.
2DA0 = Abrupt stop when running backwards.
2DA8 = Similar to above?
2DB0 = Fall forwards.
2DB8 = Same, but more complete.
2DC0 = Same, but get up with shield arm up.
2DC8 = Get hit on back.
2DD0 = Run backwards.
2DD8 = Is hit.
2DE0 = Hit on back.
2DE8 = Slowly walk backwards.
2DF0 = Step back.
2DF8 = Slowly kick something?
2E00 = Pick up rock/Cucco/bomb/grass/whatever else.
2E08 = Last few frames of above.
2E10 = Holding arms up.
2E18 = Kneel and sweep something away?
2E20 = Jerk and hold up shield arm.
2E28 = Jerk.
2E30 = Kneel and sweep something away?
2E38 = Kneeling and watching Magic Bean plant.
2E40 = Same.
2E48 = Walking in Iron Boots.
2E50 = Climb down from ladder.
2E58 = Same.
2E60 = Climb up from ladder.
2E68 = Same.
2E70 = Climb up ladder.
2E78 = Climb down ladder.
2E80 = Climb up ladder by one level.
2E88 = Same.
2E90 = Iron Boots walking.
2E98 = Running hurt. (Arm on shoulder.)
2EA0 = Crouch and use shield arm.
2EA8 = Jerk.
2EB0 = Jerk.
2EB8 = Crouching with Biggoron Sword.
2EC0 = Crouch with shield.
2EC8 = Same.
2ED0 = Same.
2ED8 = Crouching with Biggoron Sword.
2EE0 = Odd stance.
2EE8 = Bend down for a second?
2EF0 = Same.
2EF8 = Same, but bring hands together.
2F00 = Crazy Link (being electrocuted).
2F08 = Dies (beta?).
2F10 = Fall of ledge and hold on with one hand.
2F18 = Same, but climbs up.
2F20 = Same.
2F28 = Same as 2F10.
2F30 = Pull out sword.
2F38 = Pull out Bomb.
2F40 = Same as 2F30.
2F48 = Put Hookshot/Fairy Bow/other items away.
2F50 = Pull out Hookshot/Fairy Bow/other items.
2F58 = Falling.
2F60 = Complete version of above.
2F68 = Getting back up after falling.
2F70 = Hit.
2F78 = Hit.
2F80 = Hit.
2F88 = Pull item out of shirt and hold it forwards.
2F90 = Being strangled.
2F98 = Lift GIANT black boulder and throw it.
2FA0 = Kneel.
2FA8 = Walk in Iron Boots with sword and shield.
2FB0 = Walking in Iron Boots.
2FB8 = Fall down but bounce back up.
2FC0 = Same.
2FC8 = Same, but holds hands together for two handed item.
2FD0 = Hit from back.
2FD8 = Certain falling animation. (Also used in L to Levitate code.)
2FE0 = Same as above, but includes jumping at the beginning.
2FE8 = Falls but catches ledge with both hands.
2FF0 = Same.
2FF8 = Climbing up from above.
3000 = Same.
3008 = Same as 2FE8.
3010 = Same.
3018 = Climbing up.
3020 = Jump off ledge and land on feet.
3028 = Same.
3030 = Roll after jumping from ledge.
3038 = Roll.
3040 = Same as 2FD8.
3048 = Use Deku Nut (I know this one for sure. )
3050 = Come up from using Deku Nut?
3058 = Use Bomb?
3060 = Toe touch. (Lift something?)
3068 = Lean forward for a second.
3070 = Same as 3060.
3078 = Use Bomb?
3080 = Pull out sword and shield.
3088 = Pull out Biggoron Sword.
3090 = Put shield away?
3098 = Put away Ocarina.
30A0 = Take out Ocarina and play.
30A8 = Playing Ocarina.
30B0 = Pushblock?
30B8 = Pushblock?
30C0 = Pushblock?
30C8 = Pushblock?
30D0 = Pull pushblock (one hand).
30D8 = Pull pushblock (both hands).
30E0 = Push pushblock.
30E8 = Finsh pushing pushblock?
30F0 = Push pushblock.
30F8 = Push pushblock.
3100 = Push pushblock.
3108 = Push pushblock.
3110 = Sit object down.
3118 = Lift object to gut.
3120 = Choking animation different.
3128 = Choking animation different.
3130 = Step back with shield up.
3138 = Slowly running with shield.
3140 = Slowly running.
3148 = Jump.
3150 = Land on feet.
3158 = Dive.
3160 = Diving stance.
3168 = Land on feet (not as "rough" as the other).
3170 = Same.
3178 = Side step left.
3180 = Side step right.
3188 = Slowly side step left.
3190 = Slowly side step left.
3198 = Pull item from shirt and hold it straight up.
31A0 = Speaking to NPC stance (hand on hip).
31A8 = Same.
31B0 = Same, but looking up.
31B8 = Same.
31C0 = Throw object?
31C8 = Throw object?
31D0 = List foot up (for climbing onto horse?)
31D8 = Step back.
31E0 = Step back.
31E8 = Same but Biggoron Sword.
31F0 = Z-Targeting short enemy stance.
31F8 = Same, but mirrored.
3200 = One animation played when Link idles for a small while.
3208 = It's hot for Link. (Wipes brow.)
3210 = Too cold for Link. (Shivers and sneezes).
3218 = Jerk hand back.
3220 = Z-Targeting animation.
3228 = Hold shield up.
3230 = Same as 3220.
3238 = Hold shield arm.
3240 = Normal standing.
3248 = Same as 3200, but with shield arm up.
3250 = Same as 3208, but with shield.
3258 = Same as 3210, but with shield.
3260 = Fall forward and raise back up like a spirit.
3268 = Walking slowly with shield.
3270 = Hold shield.
3278 = Jerk.
3280 = Hold shield.
3288 = Brings right leg in twice.
3290 = Slowly walking.
3298 = Being let down by Blue Warp.
32A0 = Lying down, looking straight up. Go into sitting position.
32A8 = Kneeling, hand on an object.
32B0 = Lift boulder.
32B8 = Throw lifted boulder.
32C0 = Holding special item straight up.
32C8 = Swimming left.
32D0 = Swimming right.
32D8 = Swimming backwards.
32E0 = Surface of water.
32E8 = On ledge with both hands- climb up.
32F0 = Swim forwards.
32F8 = Beta die in water?
3300 = Surface in water.
3308 = Swim underwater.
3310 = Die in water.
3318 = Hold item up while in water.
3320 = On surface of water.
3328 = On water surface.
3330 = On water surface.
3338 = Riding horse.
3340 = Smack horse.
3348 = Sudden stop on horse.
3350 = End of sudden stop on horse.
3358 = Slowly riding horse.
3360 = Smack horse while going slow.
3368 = Stop on horse.
3370 = Going fast on horse and then a sudden stop.
3378 = Sitting there on horse/backing up.
3380 = Same.
3388 = Raise hand out slightly.
3390 = Get off left side of horse.
3398 = Get on left side of horse.
33A0 = Get off right side of horse.
33A8 = Get on right side of horse.
33B0 = Press heels into horse.
33B8 = Pet/Dust off horse.
33C0 = Looking around on horse.
33C8 = Idling on horse.
33D0 = Low on energy.
33D8 = Same.
33E0 = Another animation for when Link idles (adjusts belt).
33E8 = Another idling animation (taps tips of feet on the ground).
33F0 = Another idling animation (yawn and throws arms).
33F8 = Same as 33D0, but one hand has odd rotation.
3400 = Same.
3408 = Same as 33E0.
3410 = Same as 33E8.
3418 = Idle animation (test shield).
3420 = Idle animation (test sword).
3428 = Idle animation (test Biggoron Sword).
3430 = Same as 33F0.
3438 = Holds shield arm up.
3440 = Have something as child Link?
3448 = Look to Ocarina after learning a song.
3450 = Look to Ocarina after learning a song.
3458 = Same as 3448, but child Link.
3460 = Same as 3450, but child Link.
3468 = Right hand moves slightly.
3470 = Looks around shocked (door closes behind Link).
3478 = Looks forward afterwards, looks angry.
3480 = Gasping (sees Ganondorf)
3488 = Master Sword knocked from hand.
3490 = Animation before losing Master Sword.
3498 = Looks back at lost Master Sword.
34A0 = Looks at Ganon, shocked.
34A8 = Same as 3498.
34B0 = Same as 34A0.
34B8 = Looking at Ocarina.
34C0 = Looking up at Ganon.
34C8 = Pushes something to the side, shocked.
34D0 = Looking back.
34D8 = Looking up at Navi.
34E0 = Looking at Zelda.
34E8 = Slides forward, "open" position.
34F0 = Same as 34D8.