IS-EUD 2019

The 7th International Symposium on End-User Development

Hertfordshire, UK ~ 10-12 July, 2019

The 7th International Symposium on End-User Development (IS-EUD 2019) is taking place from 10-12th July 2019 at the College Lane Campus, University of Hertfordshire, UK. The University of Hertfordshire at Hatfield is situated 3 miles north of London orbital (M25).

Proceedings of IS-EUD 2019 are published as part of the Springer series "Lecture Notes in Computer Science". You can find them at this link.

Special Issue

Best papers will be selected for publication in a special issue dedicated to ISEUD 2019 by the International Journal of Behaviour and Information Technology.

About IS-EUD 2019

Software developers cannot easily anticipate idiosyncratic needs of end-users that are not always known at the time software is designed and developed, but rather emerge during use of systems and services, as this use is embedded in practice in a specific context. End-user development is a field that aims to empower end-users who are not necessarily experts in software development, to create their own software to address their specific needs. End-user development is an interdisciplinary field that traditionally relates to areas such as psychology of programming, empirical studies in software engineering, human computer interaction. Technological trends like ubiquitous computing, tangible and embodied interaction, and the internet of things, have renewed the interest in end-user development for diverse audiences looking into industrial design, online communities, open innovation and crowd sourcing.

IS-EUD is a bi-annual event, that gathers researchers interested to extend our knowledge about how to design end-user development technologies and to provide scientific accounts of phenomena surrounding end-user development practices. IS-EUD cuts across application areas such as ubiquitous and wearable computing, online communities, domotics, robotics, games, etc.

IS-EUD 2019 focuses on applications of EUD in Smart Environments. Indeed, end-users are called on to become end-user developers of systems that encompass a variety of software and hardware components, such as smart homes, smartphones, smartwatches, interactive displays, as well as any other interactive device available in an Internet of Things setting. One of the main application of such systems is Smart Environments that become modular systems in which humans are embedded. Also, Cloud Computing and Artificial Intelligence (AI), are enabling smart environments and promise to make them increasingly common in many parts of our lives: smart homes, transports, healthcare, smart factories and consumer products are only a few of the most talked about outcomes. In this symposium, we propose to discuss progress in research around end-user development through, or towards, methods, socio-technical environments, intelligent agents, as well as the most effective end-user programming paradigms for smart environments.

Contact: Prof. Alessio Malizia,

Conference Topics

The conference welcomes contributions that:

  • describe new, simple and efficient environments for end-user development
  • describe new processes and methods for designing open ended solutions and empowering users to cover the last mile of software development,
  • present case studies and design implications on challenges and practices of end-user development and user creativity
  • develop theoretical concepts and foundations for the field of end-user development

Specific topics include (but are not limited to) the following ones:

  • End-user development and Internet of Things (IoT)
  • End-user development in daily life
  • Technologies and infrastructures for end-user development
  • Methods and tools for end-user development
  • Empirical studies of end-user development
  • Crowd Sourcing design and development work
  • Recommender systems to support end-user development
  • Cultures of participation and meta-design approaches
  • Open ended design
  • Web 2.0 and mash-up technologies enabling end-user development
  • End-user development and robots
  • End-user development of context-dependent applications
  • Technology acceptance and adoption studies
  • Evaluation of end-user development technologies
  • End-users as designers of interactive systems and environments