Search this site
Embedded Files
Skip to main content
Skip to navigation
HIS foundation of creation
hispdqc
H.I.S PROFESSIONAL DEVELOPMENT AND QUALITY CONTROL
Mission and vision
Research and project evaluation
How to detect AI tools
Some free apps you can use to detect a quote
Rubrics
Coefficient of variation
Evacuation plan
Evacuation 2019
Evacuation 2020
Fire drill
Reading list
announcements
الملف الرسمي لنواتج التعلم وخرائط المنهج للمواد الوزارية
useful links
Journal club
Journal Club 2021
Journal club 2022
PD
PD 2019
PD 2020
PD 2021
Edmodo
Zoom
Assessment
Gamification
Objectives
Graphic organizers
Preparing exams
Classroom management
Converting quiz to game
External training
Questioning صياغة الأسئلة
Personalized learning
2022
TOS
Diagnostic test
Project based learning
Objectives
Gamification
Classroom Management
How to edit ZOOM video
Tokkatsu
Learning difficulties
Zip grade
Critical thinking
2023
Contact Us
2024
Training needs analysis
1- Class control
2- Rubrics , Bloom, Questioning
3- Gamification
4- Autocorrection, Zip Grade
5- MAP test
6- Google classroom
7- مهارة طرح الأسئلة
8- PBL
9- Bloom
2024 Crash course (Bloom)
10- Communication skills
11- Positive discipline
12- Questioning
2024 Crash course (Questioning)
13- TOS
14- Lesson planning
15- Kinds of questions
16- PDQC website browsing
17- AI for schools
18- AI manipulating video
Images from training
Result analysis
أضواء على مناهج اللغة العربية الجديدة K-6
Marketing
Communication skills
2025 /2026
self learning (Harvard)
Communication skills
Importance of planning
Active learning
Successful teacher
Classroom management
ضبط السلوك
PBL 2025
Lesson Closure
Gamification
مهارات طرح الأسئلة
اللقاء الأول
التعلم التعاوني
AI in education
Classroom management 2026
Questioning
Electronic tests
Zipgrade
TOS
GBL 1 & 2
Test results analysis
Social activities
School Calendar
Teachers' requests
Online training
Forms and Docs
PBL
Thanks Teachers
القوانين والقرارات الوزارية
Reading List المكتبة الالكترونية 1
Useful Links المكتبة الالكترونية 2
Subjects
Homework Assignments
Nile TESOL free resources
hispdqc
2021 Gamification
Gamification
Offered by University of Pennsylvania. Gamification is the application of game elements and digital game design techniques to non-game problems, such as business and social impact challenges. This course will teach you the mechanisms of gamification, why it has such tremendous potential, and how to use it effectively. For additional information on the concepts described in the course, you can purchase Professor Werbach's book For the Win: How Game Thinking Can Revolutionize Your Business in print or ebook format in several languages.
6 Killer Examples Of Gamification In eLearning (Updated In 2020) -
Want to know how to use gamification to your organization’s advantage? Check 6 killer examples of Gamification In eLearning.
Gamefication
Education can be fun
ANNOUNCEMENT
bullseye.pptx
Trainin 1 millunair.pptx
اللعبة التي لعبناها في الورشة
battleships3.pptx
concentration1.pptx
mystery-squares.pptx
Trainin 1 millunair.pptx
اللعبة الخام القابلة للتعديل
Google Sites
Report abuse
Page details
Page updated
Google Sites
Report abuse