FlyingZ Triggers
Some Triggers used in my Maps and Missions.
- Bridge repair
- Reinforcement by transport
- Reinforcements with timer
- Two triggers attached to one object
- Multiple loaded vehicle teams 1
- Storm effects
Definitions
Waypoint off map means the waypoint is located between red and blue lines on map
Bridge repair
When a bridge is destroyed an engineer will paradrop and repair it. If the engineer gets killed he will randomly try again.
Note: In single player maps use the closest AI to create the team.
Reinforcement by transport
When an Allied Shipyard is built 4 Grizzly's tanks will arrive by Amphibious Transport and attack enemy.
Note: If the taskforce is greater than the transports capacity the transport will not unload.
Owner Player at one of 1-8 / A - H EX: Player@ G
1-8 are waypoints
1 = A
2 = B
Reinforcements with timer
Each time the mission timer expires 5 tanks will be teleported to the specified waypoint and attack approaching enemies.
Two triggers attached to one object
Attach trigger to a building in FA2 by double clicking on the building and entering the trigger name under “Attached Tag”
Multiple loaded vehicle teams 1
When a derrick is captured send 3 Civilian Nighthawk's with engineers to capture it.
NOTE1: If two loadable units are in the same team one will be loaded onto the other so I developed these alternatives.
NOTE 2: The action "1 Entered by..." works like "48 Destroyed by anything" but a house is required
Storm effects
Lightning and thunder will occur for 200 seconds when an Allied Battle Lab is built.
NOTE: Use a waypoint near center map for action "125 Create Building At..."
INI editing
Paste in map
[TEMDAYLAMP]
Explosion=none
LightRedTint=3
LightBlueTint=3
LightGreenTint=3
LightIntensity=3
LightVisibility=100000
DamageParticleSystems=none