A menu system i made for a ui game class over the fall of 2021
Santiago - Programmed all the menus and made all of the art
Kristina Budzhiashvili - Music (nocturne) https://freemusicarchive.org/music/kristina-budzhiashvili/autumn/06-nocturne
Gameplay Goal:
Enjoy The Menus
Controls:
(W, A, S, D) or (Arrow Keys) to move through menus
(Enter, Space, J) to select menu items
(Escape, K) to go back and pause
(E) to open inventory
(1, 2, 3, 4, 5, 6) to interact with bars
(7) to open defeat menu
Flow diagrams are used to track and follow movement between separate screens and menu elements. This is especially important when menus become large and complicated.
Wire frames are used to get an idea of the general scale and positioning of UI Elements, here are some one the ones i used. The finished menus, are very similar in not identical to these.