View the article and infographic "Virtual Reality in Education in 2017."
Photo credit: @BenjaminBathke
VR: artificially replaces all aspects of real reality (RR).
AR: places images over RR.
MR: objects in environment appear real.
XR: all of the above.
Amazon Sumerian
Augmented Reality Cube that maps images to the cube and allows you to rotate it and examine it with your smart phone. You can buy the Merge Cube at big box stores or online; you can also print your own Merge Cube.
Article link - This article talks about:
Carnival Games - Experiment to Learn VR Best practices for the HTC Vive
Virtual Crime Scene Investigations - A Prototype use by UCO Criminal Justice and Forensic Students to learn evidentiary procedures. Works online and in VR
[Instructions] | [Playable Demo]
Networked VR Model Viewer - A Multiplayer VR Room much like VR chat, that allows people to look at the Same 3D model, voice chat, with others and have lectures based around Statues or Tours of the human anatomy Magic School Bus/Fantastic Voyage Style
A Face a Face to a curriculum for Interior Design students where they learn how to create simple AR/VR apps to showcase projects for their portfolios from their 3D Revit models.
Instructor using VR Lab to create Digital Sculptures that are 3D printed for later use. [Example]