Instructional Practice

One example of my instructional design and teaching is a Saturday school program I worked on with a colleague where we provided an engaging game-based learning opportunity for students as they designed video games and worked collaboratively to explore the basic elements of what makes a good game. Details are outlined in an article I wrote called Learning on Saturday and published in the L&L ISTE Magazine (page 38). Additional documentation can be seen by viewing the adjacent slideshow and video of that event and looking at the program overview document.

More examples: