In the news
I received a 2015 Best Paper Award from IDW for my presentation on the importance of the number of local dimming zones and the contrast of an LC display on visual quality of HDR imagery:
In response to the publication of the "Zone of Comfort" paper in July 2011, there has been a lot of interest from tech and consumer electronics blogs. Some of these articles have missed the main point. The purpose of this study was not to demonstrate that 3D must cause fatigue and discomfort, but rather to demonstrate what specific production choices are most likely to lead to adverse symptoms. This information will be useful for developing some explicit guidelines about how to make comfortable stereoscopic imagery. Also, there is confusion between terms like "eye strain" and "harm." To harm someone, implies prolonged impairment beyond simple discomfort. We have found no evidence of any long term effects of stereo viewing and no reason to try to dissuade people from enjoying 3D entertainment. Our advice is geared for the content producers to encourage them to use stereo 3D effects carefully in a way that will not irritate the viewers.
March 19, 2011 Interview with Kansas City Star
January 3, 2011 NPR interview with Joe Palca