Repsnapper is the new-kid-on-the-block software for controlling your RepRap. It slices, it dices, it juliennes. Ok, so it's not bad.
Anyway, compiling it all was a bit of a hassle, so here they are:
About RepSnapper:
http://reprap.org/wiki/RepSnapper_Manual:Introduction
http://reprap.org/wiki/RepSnapper_Manual:Using_RepSnapper
Initially the source code came from: svn checkout http://svn.kulitorum.com/RepSnapper/
( newer commits have been done here https://github.com/timschmidt/repsnapper , but we have not compiled from there yet)
How to do what I did ( compile on OSX ): http://reprap.org/wiki/RepSnapper_Manual:Installation
( read the ReadMe.MacOSX.txt in the source! )
Hints , for only if you want to compile it yourself:
* compiling on x86_64 ( aka Leopard ) is a bit more hassle, but adding "-arch i386" to the CFLAGS and LDFLAGS in the Makefile/s forces it to compile in i386 mode, which is more compatible anyway.
* I use 'brew' not macports, and install it to /opt/homebrew. 'brew install fltk glut' works. 'brew link fltk glut' may be needed. Edit the Src/Makefile and set MACPORTS_DIR=/opt/homebrew
* create a r/w .dmg package with diskutility, mount it, copy the binary into the right spot, unmount it, and convert it to r/o.
See the "Attachments" below for the OSX RepSnapper!