As such, this motif should self-evidently be seen as of an intrinsically high quality, as ‘proportionally' it is well-nigh perfect in this aspect, of which such an achievement is notoriously difficult. Indeed, of all my motifs, and not only of human figures, I rate this particular example most highly, a superlative, an ‘all-time favourite' of mine.
Of interest is the genesis of this, as this shows how easy it can be to compose such high-quality tessellations. As such, it was as a result of noticing a tessellating diagram that bears a resemblance to an 'outstretched' human figure, apparently devised by Percy MacMahon, in New Mathematical Pastimes, page 108, of which I have redrawn below.
However, although a human-like figure can be seen (at least to my experienced eye), the outline is still most rudimentary, as it possesses no hands or feet, and of a pointed top of head, of which the next obvious step is thus to experiment and see if hands and feet be introduced successfully, as well as addressing the pointed top, perhaps with a hat, which seems a possibility. Such possibilities are tried in the study, from which it can be seen that the addition of such features undoubtedly improves the quality of the initial motif. This aspect of striving for improvements by experimentation thus shows the advantage of not simply being satisfied with the initial outline, as good as it is.
Source (1993)
Study Sheet (three diagrams)
The study sheet shows the beginnings of attempts at improving upon the initial outline. I might just add that these are of a very ‘rough and ready’ nature, even for a study. The reason for such a slapdash approach was that these date back to some of my earliest studies of all, when I was less concerned with the accuracy of drawing than I would be today. However, although they are not of an ideal nature, they more than suffice for study purposes.
I begin by examining the symmetry arrangements of the tiling. As can be seen, this is based upon a regular hexagon, with two different sides possessing 180° rotational symmetry, whilst the third is of a translation. Therefore, the changes, in the desire of improving upon the initial, somewhat stilted figure, are based on these symmetry arrangements.
Although a human-like figure is broadly discernible in the initial figure, it is lacking in articulation in many different ways. From top to bottom, its shortcomings include: a pointed top of the head, no definition of the neck, no hands, no definition of the waist, and no feet. Of these concerns, some are more important than others. Most noticeably, it lacks both hands and feet. Also, there is a decidedly awkward ‘protuberance’ at the top of the head. Therefore, these concerns should be the first ones addressed.
So, I begin with giving the figure hands, with just a very simple 'partial ellipse'. Naturally, the addition of hands also has implications elsewhere, in that changes have been made to the original line elsewhere. In this instance, where the line is changed to include a hand, this also affects the neck region. Pleasingly, this is for the better, in that the neck region is now more clearly defined than previously. Previously, this lacked any definition whatsoever, with the head being simply 'attached' to the body. This can be described as a win/win situation, in that the changes made are also for the better elsewhere. Such a win/win situation is most rare. Often, when making a proto change, this affects the motif in a detrimental way. For example, on another tessellation with a different symmetry, with the addition of a hand that ‘improves’ the motif, this may wholly distort another part of the motif to an unacceptable degree, and so the proto change has to be rescinded.
As the motif lacks feet, this is then again tried out, with yet another simple 'partial ellipse'. Again, the addition also has implications elsewhere, in that changes occur. When the foot is thus added, this also affects the waist region. Pleasingly, this is again for the better, in that the waist region is more clearly defined. Previously, this lacked any definition whatsoever. Again, as detailed above, such a win/win situation is most rare.
Another concern is the ‘pointed protuberance’ on the top of the head. As such, ideally this would be rounded off, and indeed this is tried. However, as the original line clearly defines the inner legs of the trousers, and so if the basic outline is radically changed (i.e. rounded off), then this true-to-life feature would be lost. However, to show a human with a pointed head would be most jarring. Therefore, the option is to try to work around this. Typically, in this situation, and one that is frequently used, is that of equipping the figure with a hat. This thus allows the outline to be preserved, but allows the head ‘below’ to be more true-to-life.
Arguably, the shoulders are a little ‘stiff’, of a straight line, of which ideally these would adopt a more rounded appearance. Again, this affects the motif elsewhere, namely with the outside of the trousers. When so changed, these give a naturally looser, less rigid appearance. Again, this is yet another win/win situation, but of less significance than that with such basic features of hands and feet.
With the addition of these changes, the motif is now considerably better, i.e. more life-like than the initial tiling. Such experiments, in the desire for improvements, are the very essence of what tessellation art should be about. Although I could have simply added interior detail to the initial human-like tiling and left it at that, as a human-like tiling, albeit of a somewhat contrived nature, as most other people would do, this, to me, is just sheer laziness. The challenge is to refine the initial proto-human-like outline to an unmistakable one, and not simply accept the first resemblance to, in this instance, a human figure.
Study (1989)
Semi-neat Tessellation
Upon having thus experimented and determined individual favoured features, these are now shown as a semi-neat tessellation, one step removed from a definitive drawing.
Semi-neat Tessellation (1990)
Free Experiments
Upon having established the figure as an outline, the question arises of the interior design aspect. With a human figure, there is more choice here, in contrast to animals, for obvious reasons. At this stage, one should experiment quite freely, without fear of failure. If something succeeds, then great, but if not, it’s an experiment; failure should be expected. Once something has been established as potentially favourable, this can then be examined in greater detail.
This study shows the first attempts at a meaningful interior design, in which the figure is clothed in a variety of ways. For example, different viewpoints of the hat are tried, with it being viewed both from above and below. Different viewpoints of the head are tried, with the head looking more or less full on and looking down. As can be seen, it is quickly established that from above is superior, of which this serves as the basic model. Even the positioning of the features of the head is different, with the hat obscuring the eyes, as well as the full face being visible. It is quickly established that the face is best seen with as much detail as possible. The figure is dressed in a variety of ways, with a shirt and trousers, a three-piece suit, and dungarees. It is quickly established that dungarees are best.
Such experiments should be second nature to the tessellator, in that one should constantly be searching for the ideal outcome to a given set of circumstances, as here. Dungarees, suits, or shirt and trousers? One colour or two? Best angle for the portrayal of the hat? Should the hat obscure the face, and if so, to what degree? All too often, an inferior tessellator would simply dress the figure (not that they would be likely to compose to this standard, mind) in whatever would first come to mind, without thought as to a possible better solution.
Dungarees seem best, in that they more nearly appropriate the outline. One colour is preferred for the sake of easier discernment. The hat seems best as seen from above. The face is better if the main features can be seen, such as eyes, nose, and mouth.
This is what tessellation art is all about, firstly the care and attention paid to the veracity of the outline, and secondly the interior, and not some substandard, unidentifiable motif with an eye that takes just a few moments to assemble.
Colouring Experiments (1990)
Dressing
Upon having established the figure as an outline, the question arises of dressing the figure. Having favoured a shirt, trousers and dungarees, these can be examined in more detail.
Dungarees.
1. Here, the figure is dressed in dungarees, in which the motif is shown essentially as a single colour, negating the hands and feet. The advantage of this is that the motif retains more easily its discernment, without a multitude of colours that would otherwise distract. Furthermore, the motif itself seems more suitable for this form of dress, rather than a shirt and trousers.
2. Here, a variation is that a different coloured shirt is shown. Arguably, this is inferior, in that with more colours, it becomes harder to discern the motif. However, here, this is not overly excessive. Nonetheless, although I would be happy to show a tessellation like this, the first example is marginally preferred.
Colouring 1 (1993)
Colouring 2 (1993)
Shirt and Trousers
1. Here, the figure is dressed in a shirt and trousers, of different colours, in which the motif is shown essentially as two colours, negating the hands and feet. Arguably, this is inferior, in that with more colours, the harder it becomes to discern the motif. However, here, this is not overly excessive. Nonetheless, I would be happy to show a tessellation like this.
2. Here, a variation in that the colouration of the ‘upright’ motif (blue and red coloured) remains the same, the ‘upside down’ motif (green and yellow colouring) is transposed. As can be seen, nothing of anything significance arises.
Colouring 1 (1993)
Colouring 2 (1993)
Summary
So, is there a single, ‘best ‘example here? Strictly speaking, yes, albeit it is not a clear-cut case. As such, I have a slight preference for the motif wearing dungarees, of the one-colour type. The advantage to this is that the motif more easily retains its ‘discernment,’ without a multitude of colours that would otherwise distract. Furthermore, the motif itself seems more suitable for this form of dress, rather than a shirt and trousers. Therefore, for a single example, this would be the one of choice. However, the other examples all retain much merit. Indeed, I would have no qualms with showing the two-coloured dungarees, and indeed of the shirt and trousers. Nonetheless, I have a slight, though definite, preference for Dungarees 1.
Such experiments should be second nature to the tessellator, in that one should constantly be searching for the ideal outcome to a given set of circumstances, as here. Dungarees or a shirt and trousers. One colour or two? All too often, an inferior tessellator would simply dress the figure (not that they would be likely to compose to this standard) in whatever would first come to mind, without thought as to a possible better solution.
Page History
15 December 2025. Upgrade from Classic Sites. The conversion did not require a widespread revision. Captions had become 'free floating' (detached), which I reattach. Each caption now has the date of the work, lacking previously. Corrected basic errors in the text with Grammarly, pending a later in-depth review. In general, the piece is overdue for a review, although it has stood the test of time; the arguments I make remain valid. John Bibby (in 1994) pointed out an accidental association with six-fold symmetry and a witches' hat (hexenhut), which I could incorporate, and which makes for a pleasing unitification of the motif and underlying symmetry.
No date was given for when the page was established, but it was at least 2010 ( I lack the will to plough through checking numerous years for when exactly).
Last Updated: 28 May 2010