Out of the many types of dragons, many of them are not listed in the original page. This is because they would either be carbon copies of the existing dragons or it would simply not make sense in the existence of such Kindred. In this instance, I have derived a list of Kindred types that would make your head tick at most if you would like to include other forms of Kindred in your campaign.
Ferrous Dragons
The first entry to the other types of dragons. These stabilize from the Iron Dragon, the Nickel Dragon, the Tungsten Dragon, the Cobalt Dragon, and the Chromium Dragon. These dragons answer in a hierarchy with each other; ranging by highest to lowest is iron, chromium, cobalt, tungsten, and nickel.
Faerûnian Dragons
Faerûnian Dragons appear from the Monsters of Faerûn. These dragons are more so based upon different abilities. Along with a table, dragon clicks have been added along with a new part of the tables called "Flaws."
New Dragon Clicks
Wild Stealth (Su): A kindred in both forms can choose to not take any fall damage from any height. In addition, while you have any material surrounding you, as a standard action you may form that material around you and coat it around your skin. When you do this, you add the hardness of the material as temporary HP. As a swift action you may make yourself completely still as if your entire body was made of the material, giving you a +4 racial bonus to any chance to Hide, or Move Silently. You may keep this form holding for 3 rounds before making a Fortitude save (DC: 15). If you fail, you take 1d6 bludgeoning damage before losing the form and going unconscious.
-At 5th level, you increase your racial bonus by +2 when your body functions as if your entire body was the material. Your statue DC also decreases by 2.
-At 10th level, you may add double the hardness of the material covering you as temporary HP. Your DC decreases by another 2. You may also uadd another +2 to your racial bonus when your body functions as if your entire body was the material.
-At 15th level, you may triple the hardness of the material covering you as temporary HP and may add the hardness of the material surrounding you to your damage you deal while in this form. Your statue DC also decreases by another 2.
-At 20th level, you may double the hardness of the material surrounding you to your damage that you deal and the normal hardness of the material as an attack bonus. Your statue DC also decreases by 2.
Prereq: Deep Dragon Master
Armory (Ex): A kindred with this Click is proficient with all simple weapons and light armor, and progresses its base attack bonus in parallel to a fighter's in its humanoid form. In its dragon form, its BAB progression starts at +3. In addition, a kindred in both forms has its natural attacks increase their damage dice by 2 steps.
Prereq: Fang Dragon Master
Rattle (Ex): A kindred in both forms may make their tail rattle in an ear piercing noise as a swift action in a 30 foot radius. Individuals in this area must make a fortitude saving throw or become deafened for 1d4 rounds (DC: 8+WIS+Kindred's Level).
-At 5th level, The DC for the deafening becomes +2. In addition, the kindred may create a hypnotic tone with its rattling as a swift action in the same radius. The individuals must make a Will saving throw or become fascinated for 1d6 rounds (DC: 10+WIS+Kindred's Level).
-At 10th level, the DC for both of your abilities gain +2 to their DCs. In addition, the hit dice for your deafening becomes 1d6.
-At 15th level, the DC for both of your abilities gain +2 to their DCs. In addition, your hit dice for fascination becomes 2d4.
-At 20th level, the DC for both of your abilities gain +2 to their DCs. In addition, you may spend a full action to look at one person. That individual makes a Will Save (DC:30+WIS). If they fail, that individual will do anything you say for any amount of time.
Prereq: Rattleyr Dragon Master
Imitate (Su): A kindred in both forms is under a permanent effect of the Tongues spell. You are also treat any perform check as being proficient in it.
-At 5th level, a kindred can mimic any voice or sound they have heard by making a successful bluff check against a listener's sense motive check. Due to being able to imitate, you also gain a +4 racial bonus to sense motive checks.
-At 10th level, a kindred gains a +4 racial bonus any Charisma based checks.
-At 15th level, a kindred may use a Bard's "Inspire" class abilities with your ranks in a Perform skill.
-At 20th level, once per day, as a standard action, a kindred can tell a joke that kills. This affects one target and functions as Power Word Kill. This is a language-dependent sonic effect.
Prereq: Song Dragon Master
Flaws
Wingless: Any flight speed that a kindred would have is now a burrow speed. Any Click that would give you or increase your flight speed is changed to a burrow speed.
Drow Blood: A kindred must have drow blood in their veins, or they cannot be a kindred of this type.
Humane: A kindred in both forms changes their BAB progression to that of a Bard's.
Lung Dragons
Lung Dragons appear from Oriental Adventures. These dragons are typically the ones from oriental legends (typically from the chinese and japanese legends depicting these dragons); if you want to play a Lung Dragon Kindred, you might want to check if your GM has considered these dragons in their campaign.
Li Lung Dragons have a chimera-like body and prefer to avoid combat; hiding in the shadows or burying themselves in rubble until the intruders leave. When cornered or attack, li lung dragons usually create earthquakes. Canonically, it would be fitting for a Li Lung Dragon to have the same statistics of a Copper Dragon along with a possible burrow speed.
Lung Wang Dragons are relatives or the dragon turtle, and in parallel has a turtle's body, crested necks, and heads like a shen lung. Unlike most dragons on the list, the Lung Wang are completely aquatic. Though that may be so, the Lung Wang would be good fluff for a Topaz Dragon because of its steamlike breath that the lung wang also possesses. Also if you want your character to be a dragon but not eat meat? Not a problem; lung wang are known to be herivorous.
Pan Lung Dragons have a thinner and longer body than their brothers, the shen lung. But get this...these dragons are know to have a 25% chance of having slaves. So in this such case, giving them the fluff for a crystal dragon is pretty good.
Shen Lung Dragons have been mentioned a lot so far, but its now time to talk about these critters. The shen lung are slender and bright-eyed, with spiked tails, ridged backs, and two sharp horns rising from their heads. Two dragons are able to be fluffed with these spirit dragons: crystal and sapphire dragons. You may also try to fluff a bit like you did with the fang dragon above.
T'ien Lung Dragons are the dragons where I don't have to explain anything. These are the most common dragons you see in chinese culture; plus they are basically everywhere with being the absolute chinese substitute for a Gold Dragon.
Chiang Lung Dragons Are known as the sea dragons. Even with that however, they resemble those of serpents. The chiang lung prefer to avoid combat, but they're pretty awesome defending them.
Unlike most of the lung dragons on this list, I don't have a define example of a dragon to fluff it with. These dragons however usually appear in human form, and are armed with a huge sword that is excessively massive. You could instead of one of the normal dragon's clicks, reference the fang dragons above and freely give them martial proficiency.
Tun Mi Lung Dragons Are another easy settlement to fluff. The Tun Mi Lung are easy to predict with their knowledge as being the typhoon dragons. Two choices are between the blue and green dragons.
Yu Lung Dragons are the youngest type of lung dragons; in that, they are always a child. These dragons should be mentioned because of the companionship it brings with it (Yu Lung are famous with making friends with humanoid creatures). Yu Lung will also transform into other oriental dragons in the coming of adulthood. These little guys however, should be mentioned because of either the ideal of backstory...or if you want to play hard mode and create a Kindred Child with the functionings of lesser Dragon Clicks and no affinity. ...I mean I know these guys make for clever backstory. But why would you do this to yourself?