© DigiPen 2012 - 2013
Chrononaut is a 3D first person puzzle game where players must solve a variety of puzzles to progress through a level. Players can use a variety of time based abilities to help them deal with the challenges in the game.
The game was developed by 5 programmers during a period of two semesters at the DigiPen’s Masters Program. The engine is written from scratch in C++ and rendered in DirectX 11.
My roles in this game include:
DirectX 11Graphic System
First Person Camera
Exponent Shadow Mapping
Animation Pipeline and Particle System with Reverse Time Mechanic
Programmers:
Vasilis Fezoulidis – Producer, Gameplay/Tools Programmer, Game Designer
Sree Harsha Kalangi – Physics, Gameplay Programmer
Ralph D’Souza – Graphics, UI Programmer
Chia-Wei Wu – Graphics, Engine Programmer
Santosh Shedbalkar – Engine, Tools Programmer
© DigiPen 2012
D.O.T.S. is a survival top-down shooter brought to you by Team TDS where the player takes control of the only sphere on a giant cube and must survive all six sides in order to win the game.
Team TDS is a team formed by 5 Computer Science Master students in DigiPen Institute of Technology.
D.O.T.S. is built completely from scratch in 4 months using C++, DirectX 9, and FMOD for sound.
I worked as a Tech Director, Engine Programmer/Designer and Game Play Programmer in this project.
More information is available at