emitter : BBParticleEmitter
inputParameter : String
shape : String
lowColor : BBRGBA
highColor : BBRGBA
min : int
max : int
radius : int
emitter : BBParticleEmitter
This property holds the emitter that the system will render.
inputParameter : String
This property holds what the hyper voxel system will take as input to determine the color of the voxels. It corresponds to a property of the BBParticle class, which is not part of the documentation because only the emitter and hyper voxel system deal with them directly.
The possible options are:
x
y
xSpeed
ySpeed
age
lifetime
speed()
shape : String
This property holds what shape the voxels will be. Options are:
square
star
circle
octagon
snowflake
bubble
lowColor : BBRGBA
The color voxels should be if their property corresponding to the input parameter is at the minimum.
highColor : BBRGBA
The color voxels should be if their property corresponding to the input parameter is at the maximum.
min : int
The value at which a voxel should be the low color.Â
max : int
The value at which a voxel should be the high color.
radius : int
The radius of the voxels.