ETC Projects
Fluxion is a student pitched project from Entertainment Technology Center(ETC) of Carnegie Mellon University. It aims to create an iPhone game using fluid simulation as game mechanics. The main concept of the game is to make use of physics features of liquid to solve puzzles by utilizing the unique input controls of iPhone such as accelerometer and Multi-Touch. The goal of the project is to develop an immersive game experience and to explore the possibilities of innovative game mechanics based on fluid dynamics.
innoVidea
Sponsored by Lockheed Martin, project innoVidea was an extension project branched out from the Informedia project at Carnegie Mellon University's School of Computer Science. Our goal was to create a suite of interactive interfaces to enable users to to easily browse multimedia representations of the Digital Video Library in an immersion environment by using CAVE (Cave Automatic Virtual Environment) as the platform and a lot of novel input devices including ring mouse, touch pad and touch screen.
The setup for a CAVE environment
Crayon3D is a student pitched project that targets to create a functional and easy-to-use platform for Panda3D. It allows users to create objects by drawing in the air with their fingers and interact with environment, just like the story in the children's book "Harold and the Purple Crayon". The platform provides the following features
A simple-setup infrared tracking system
Gesture recognition
A build-in physics engine
The well-documented API and demo will help you use Crayon3D to create imaginative games and fanciful worlds in a new way. We intend to provide the platform for use in the ETC's Building Virtual Worlds course, beginning in Fall 2009, so that students can explore the possible applications of these features.