Website: http://www.irit.fr/genstar/
The Gen* project has the ambition to propose tools and methods to generate realistic synthetic populations for agent-based social simulation: it aims at combining applied mathematics and computer science approaches in order to incorporate arbitrary data and to generate statistically valid populations of artificial agents.
Website: http://www.irit.fr/EmoTES/
The project EmoTES focuses on the specific class of ”strategic emotions”, namely those emotions such as guilt, remorse, moral satisfaction, envy and anger which arise in the context of strategic interaction (that is, when an agent's utility of a given choice also depends on what other agents will decide to do). This kind of emotions are based either on the comparison of utilities, capabilities and powers between the interacting individuals or on evaluating one's behavior as “right” or “wrong”, that is, as good or bad with regard to another agent's goals (or with regard to some norm, ideal, standard, etc.). The primary aim of the project EmoTES is to emphasize the interplay between emotion theory and computational modeling of emotions by:
MAELIA Project: Multi-agent for Environmental Norms impact Assessment (RTRA, 2008 - 2014)
Website: http://maelia1.wordpress.com/
The MAELIA project consists in developing and integrating a platform for the simulation of the socio-environmental impacts of norms designing the management and governance of the water resources other renewable natural resources (RNR) the environment.