Sit on the poseball that you wish to use
Click on your Animare HUD that joint (bodypart) that you want to change in its rotation. The chosen joint will be colored in green
The HUD will show on its right side the name of the bodypart and the rotations, that the HUD has stored about the bodypart. Note: it is not possible to determine the pose that the bodypart has given by the poseball. Altering poses starts always with "0" on all three axis, X,Y,Z.
Use the arrow keys to change the rotation.
When done, you can select another joint and repeat the above steps. All joints, that are controlled by the HUD are blue. All joints that are controlled by the poseball are white.
To release a joint from the HUD (blue) and give its control back to the poseball, chose the joint and select "reset joint".
The HUD can not change poses of other avatars. These need either to wear their own HUD or you create a pose or an animation, upload it and give it to them (how, is described in the next chapters)
When you detach or re-attach the HUD, it will reset its rotations.