Oversee and direct software development of all custom internal proprietary applications by providing leadership, management, and technical direction across engineering teams.
Lead development of the Solaris Software Suite (Lens, Optics, Vision), supporting real-time monitoring, automated control, and analytics for industrial logistics operations.
Contribute directly to architectural design, technical problem solving, and solution prototyping, ensuring engineering decisions are grounded in real-world constraints and code-level understanding.
Oversee software architecture and delivery across mobile, web, backend, and cloud platforms, ensuring performance, scalability, and security.
Collaborate with stakeholders to define and document requirements, user stories, and UI designs that align with operational goals.
Manage all custom development, including API integrations, system middleware, and data pipelines from various sources into a centralized data warehouse.
Transitioned platform from near real-time to true real-time monitoring via event-driven stream architecture.
Eliminated reliance on third-party SaaS by delivering an internal sand logistics solution.
Ensure development processes align with SOC compliance, including access controls, auditability, and security requirements.
Report directly to the VP of IT, and present quarterly to the executive team and steering committee to review delivery impact, costs, and roadmap alignment.
Led the launch of all three suite applications, coordinating across design, engineering, and operations.
Manage software development of all custom internal proprietary applications by providing strategic direction for software projects and coordinating resources as needs arise, as well as, set scope and priorities.
Managed software development for Solaris Lens® and other internal proprietary applications.
Provided strategic direction and resource coordination, setting project scope and development priorities.
Collaborated cross-functionally with engineering, IT, and executive leadership to deliver customer-facing solutions.
Conducted user interviews and feedback sessions to identify software enhancements and new opportunities.
Forecasted development needs, budgets, and timelines to align with delivery goals.
Ensured software projects were completed on schedule and within budget.
Led professional development efforts for internal engineering resources.
Project Lead for the development of Solaris LensⓇ, Solaris’ New Inventory Management System Software
Served as Project Lead for the development of Solaris Lens™, the company’s inventory management system.
Oversaw project management, staffing, and prioritization of technical deliverables.
Managed a team of 8 developers based in Mexico City.
Authored functional requirement specifications and technical diagrams for implementation.
Delivered iterative releases using SCRUM agile methodology.
Generated financial reports to evaluate developer resource utilization.
Project lead for maintaining and upgrading in-house developed cloud architecture using Azure IaaS & PaaS resources to provide a SaaS Solution for a vendor application.
Led modernization of in-house SaaS architecture using Azure IaaS/PaaS to support vendor application delivery.
Upgraded app, license manager, and SQL schema with zero user disruption.
Implemented Remote Desktop Services to replace Azure RemoteApp, maintaining secure access for internal users.
Acted as project lead and primary point of communication with management and clients, providing status updates, timelines, and risk mitigation plans.
Scope, design, develop, test, and maintain software for engineering applications in the upstream business.
Developed and maintained engineering applications for upstream operations, including enhancements to 3D Subsurface Simulation software.
Ported legacy VB6 drilling and subsurface tools to C#/WPF using internal libraries.
Built license reconciliation app, enabling $300K in recovered cost savings.
Created internal registration sites using HTML and AngularJS, saving $4K-$6K per event versus vendor outsourcing.
Served as usability lead: designed reusable UI components, conducted testing, and enforced organizational design standards.
Supported deployments, performed risk/legal reviews, and mentored new hires and interns.
Undergraduate Research Assistant October 2011 – December 2013
Participated in activities associated with the Army High Performance Computing Research Center research projects. This involved development of web pages, literature searches, writing programs, conducting experiments, data analysis, development of posters and presentations, and report writing.
Developed and implemented new contour labeling algorithms in one of ExxonMobil’s proprietary visualization toolkit and created new functionality to import and export industry well site data in a standard format to and from the toolkit as well.
Participated in all team related meetings and teleconferences, including daily SCRUM as part of the Agile Software Development Model.
Engaged in frequent collaboration with established ExxonMobil team members to reach project goals and reported progress of work through several presentations to management, recruiters, and application developers.
Intern May 2012 – August 2012
Worked with the Mobile Network Modeling Institute (MNMI) at the Army Research Laboratory (ARL) to run a performance and scalability evaluation of the NS-3 Real-time Distributed Scheduler.
Responsible for adapting NS3 simulator to run on new a computer architecture used by the HPC systems at ARL & and self-taught NS3 documentation to develop realistic network topologies to be used in simulations.
Participated in accelerated courses in Android Software Development, C & Java Programming, Molecular Dynamics, Linear Algebra, Numerical Optimization, Computational Meshes, and MPI Programming.
Worked in a team of four to create an Android application that, using an existing multi-physics simulation library, PhysBAM, simulated and visualized smoke dispersion in real time.
Was responsible for the building of the Android application’s graphical user interface, which included a main menu and multi-touch controls. My team received the Best Project award.