Rank4back and Rank4hold: 75 IF1 runs
Rank5wrist: 130 IF1 runs
Rank3portal: 130 IF1 runs + balloons of one color each
Rank5light: 75 IF2 runs
Rank5finger: 130 IF2 runs
Rank5eye: 130 IF2 runs
Run 2s to start goal. You'll need a group of 10-15 SHs to attempt Normal difficulty, 25-30 for Hard difficulty, 45-50 for Extreme difficulty.
Area repops once every 2 days. Follow leader direction, as sequence of West/North/East can change as per leader preference.
Navigate all rooms while avoiding the sentinels ($). The ice barriers will
melt automatically when you enter each room.
Difficulty Player Limit Sentinel Damage
---------- ------------ --------------- Play {normal|hard|extreme}
NORMAL 15 Low when your group is ready.
HARD 30 Medium
EXTREME 50 High
Move around collect "!" and avoid moving $.
Explosion upon contacting $.
Once all "!" collected, move to centre
to kill ice sentinel mob.
Once done, leader type "advance" at centre.
All group members do not move, just continuously party heal.
Kill sentinel at start.
Move north to collect "!" and avoid $.
Once complete, kill boss Shadow.
At 75% 50% 25% hp he'll start one of the following:
Move to safe room "o". Have to go around the
stationary $ to avoid explosion. Failure to
reach will result in explosion damage.
This indicate safe room is upper left corner room.
o - Safe room
x - No sentinel in room, but will receive explosive damage once timer up.
$ - sentinel room, will receive explosive damage upon entering. Stationary.
Kill as many balloons as you can. Do NOT attack magenta balloons as these cause explosive damage.
Use syntax such as kill red/yellow/blue/green.
45s later, Shadow will either heal himself according to number of balloons left, or summon addtional mobs according to that. Shadow will be damaged for each surviving magenta.
Kill Shadow again.
Leader move party to an empty rooms while avoiding the occasional stationary $.
2-3 seconds later, if you're in a "x" room, then explosive damage occurs.
If you're in an empty room, no damage will be done.
Then back to killing Shadow after several hiding attempts.
After killing Shadow:
You receive Shadow's xx balloon birthday present from Shadow.
Goto centre, type "advance".
Have dead people come back asap to "join late", and then leader types "free psarden" before time's up.
Finally "energize fountain" to get Hide and Sneak [NORMAL/HARD/EXTREME].
You'll be warned at the 10min, 5min, 3min and 1min mark. If you fail to free psarden before this, group get transported back to entrance and you'll have to restart this section.
"enter slingshot"
The northern slope leads to Flux. Ride {normal|hard|extreme} to begin.
For the epic run, no pass is needed. Just tag along, rescue weaker players, all party heal etc.
Just clear rooms fast, one by one. No one tried skipping rooms yet.
Final room kill Flux.
After bringing Flux under 10%, flux will start Ice Bomb.
This part requires multiple people with > 7500 moves.
Each move uses 7500 moves.
Oh no! Flux is too strong! FIGHT BACK to overcome this!
Normal Mode: Have 5 people type "fight back" once each. Or one person spam 5 x "fight back".
Extreme Mode: Everyone spam fight back and pheal.
You've almost won! UNLEASH POWER to blast away Flux
Normal Mode: Have 5 people type "unleash power" once each.
Or one person spam 5 x "unleash power".
Extreme Mode: Everyone with >25k Moves spam unleash power.
Everyone else party heal.
After Flux is dead, wait for dead people.
Down, and "free rimultan".
Finally leader "say yes" or "say indeed"
You receive Avalanche Slalom [NORMAL/HARD/EXTREME] from Rimultan.
Slide across the ice tiles to find Slick in one of four rooms. The crank stations can rotate the wind statues to redirect your path along the ice.
Glance - View a full map of Ice Sliders (must be standing still).
{A|B|C|D|E} {CW|CCW} - Rotate an entire column of statues CW or CCW.
{2|3|4|5|6} {CW|CCW} - Rotate an entire row of statues CW or CCW.
For example, BCW rotates column B clockwise, 4CCW rotates row 4 counterclockwise.
Rotate crank - Attempt to uncover Slick in one of his four locations.
Difficulty Player Limit
---------- ------------
NORMAL 15 Slide {normal|hard|extreme}
HARD 30 when your group is ready.
EXTREME 50
# - YOU ARE HERE
? - SLICK'S LOCATION?
~ ~ - Ice (no direction change on it)
^ ^ - land/rock - if you slide into rock you'll receive damage
~>~ - Slider on ice that will redirect you according to arrow head direction, can be cranked to change direction
Slick is in one of the 4 side rooms.
As you cannot control direction on ice, objective is to crank the ">" until
they point you to one of the 4 side rooms.
If Slick is not there in side room, you'll be squashed and receive damage, and try again.
If Slick is there, attack him.
At 75% 50% 25% he'll portal you back to the sliders to look for him again.
Each time you'll be given 5min extension and he'll probably be in a different
side room.
Each time several players will be transported to Galerradus with new wave mobs loaded there.
If you're transported, aim ice bombs and try to clear as many of the mobs as possible.
If you die, head back quickly to es2en from entrance and get ready to join late.
Upon death he'll transfer remaining group to Galerradus, along with more side mobs.
Once Slick is dead, outsiders can "join late" to help.
Quite a tough room to survive in without a 30+ man group in extreme mode.
Finally group leader "free galerradus" and everyone "energize fountain"
You receive Ice Sliders [NORMAL/HARD/EXTREME] from Galerradus.
With all three items, head 2s from entrance.
"Forge normal/hard/extreme" to receive Icefall [Normal/Hard/Extreme].
Leader to "Hoister the sword" when group ready, and everyone type "ascend pillar".
Extreme mode allows 20 minutes to complete Talon.
Talon is in north room. South room is safe room.
Talon summons waves at 90%, 71%, 50%, 25%, 10%.
Every wave calls "infernal wyrm"/"frost drake"/"lightning dragon"/"flaming priests" into Talon room, as well as some trebuchets or cauldrons in south room.
South room mobs must be cleared ASAP, as they do very high AOE damage to Talon room after a 1min timer. Some people must stay in Talon room as well otherwise there'll be huge AOE damage in south room as well.
If all those in Talon room died, they can return any time and ascend pillar.
Talon does not respawn, he regens HP slowly if there's unengaged priests in his room.
Talon and frost drakes causes players to web themselves, so be sure to dissolve if you need to move soon.
Upon defeating Talon, wear blue/red/gold ring (if you have any), and pull lever.
Every Extreme run gives: 10 Icefall Points
Every Hard run gives: 5 Icefall Points
Blue/red/gold rings can be bought with gold to increase per run points.
Icefall points are currencies to spend in Icefall shops.
+------------------------+-----------------------------------------+----------+
|PRIZE |DETAILS |COST |
+------------------------+-----------------------------------------+----------+
|[ENHANCEMENTS] | | |
| | | |
|Chilled Icefall Ore |Extremely high quality! | 10|
| | | |
|A Burst of Illumination |Maximum illuminate cast. | 150|
+------------------------+-----------------------------------------+----------+
|[RANK EQUIPMENT] | | |
| |RANK|SLOT |HR|DR|STR|INT|DEX|CON|RES|HP | |
| |----|------|--|--|---|---|---|---|---|---| |
|Shadow's Silhouette | 4|Back |14|50| 7| 7| 7| 7| 45|350| 200|*
|(_)==Slick's Cuffs==(_) | 5|Wrist |20|40| 5| 5| 5| 5| 45|300| 250|**
|Flux Ring of Termination| 5|Finger|20|40| 5| 5| 5| 5| 45|300| 250|**
|Classy Top Hat | 4|Hold |50|50| | | | 10| 45|350| 200|*
|Howling Flare | 4|Light | |50| 12| 11| | 12| ??|350| 200|*
|->Ice Bomb Rocket>> | 3|Portal|21|45| 5| 5| 5| 5| 40|300|Balloons +|**
| | | 250|
|?????? ???? [(?)-(?)] |Break the jackpot meter to buy. | 250|
| |Status: 049/100 | |
+------------------------+-----------------------------------------+----------+
|[MISCELLANEOUS] | | |
| | | |
|Blue Flame |Powerup mobs will repop every 5 minutes. | 5|
| |Base duration is 30 minutes. Each run on| |
| |extreme will add a minute up to 150 runs.| |
| | | |
|Avalanche Slalom: |Access the three powerup slopes. | |
| | | |
|[One Day Pass] |Cheapest option for temporary visits! | 500,000|
|[One Week Pass] |Two days free with a weekly pass! | 2,500,000|
|[250 Uses Pass] |No expiration date! Leech paradise! | 2,500,000|
| | | |
|<-L-> [Lifetime Pass] |Complete IF2 100 times or S rank IF2. | 175|
| | | |
|(?) Icefall Mystery Egg |What could possibly be inside? | 50|
| |Buy this if Yowza creates a new epic. | |
| | | |
+------------------------+-----------------------------------------+----------+
+-------------------------+-------------------------------------+-------------+
|MOBPROG LOOT |DETAILS |COST |
+-------------------------+-------------------------------------+-------------+
|Blue [Ring] |+1 Icefall Point per run. | 500,000,000|
|Red [Ring] |+2 Icefall Points per run. | 500,000,000|
|Gold [Ring] |+5 Icefall Points per run. |1,000,000,000|
| |Must be bought in order. Effect does| |
| |not stack. Old ring gets destroyed. | |
| | | |
| | | |
|U Money Magnet U |Doubles the drop rate of gold items | 75|
| |on powerup mobs in Icefall. | |
| | | |
|/\Mangled Inferno Horns/\|50% damage from an inferno wyrm's | 50|
| |exploding lost soul attack. | |
| | | |
|8-Twisted Ice Knuckles-8 |Blocks the maledictions from a frost | 50|
| |drake's cough. | |
| | | |
|+((( Gnarled Shock |A lightning dragon's chain attack | 50|
|Absorber )))+ |will halt if it links to you. | |
| | | |
|:|| Drain Insulator ||: |33% drain reduction against hoists. | 75|
| | | |
|A Glowing Shield |Grants various benefits in Living | 50|
|of Fire Orbs |Death's room. | |
| | | |
|-=Destined Gift |25% damage reduction from Old Man | 40|
|of the Chosen=- |Asvarien and his cohorts. | |
| | | |
|[*___] Plastic Mana Ward |These wards will reduce the amount of| 25|
|[**__] Steel Mana Ward |mana drained by OrRuby. | 50|
|[***_] Platinum Mana Ward|Wards must be purchased in order. | 75|
|[****] Ruby Mana Ward |<-- S rank goal two to buy. | 100|
| | | |
|Arcane Scripture |Allows you to cast while Lisyn is in | 50,000,000|
| |YrelQath's room! Expires in one day.| |
| | | |
|Orbury Fantasy Series |Lord OrittiHynes deals 50% damage | 50|
|Collector's Card |during his rock tosses. | |
+-------------------------+-------------------------------------+-------------+
+-------------------+---------------------------------------+-----------------+
|WEAPON LOOT |DETAILS |COST |
+-------------------+---------------------------------------+-----------------+
| |BONUS HP DAMAGE|SPECIAL FUNCTION | |
| |---------------|-----------------------| |
|Mystic Staff | 1250|Restores 1000 mana when| 100|
| | |bonus damage activates.| |
| | | | |
|Maelstrom Whip | 2000|Dizzy Wrap against Flux| 60|
| | |and Icefall's Eyeballs.| |
| | | | |
|Ice Sickle Stiletto| 2800|+25% damage on Talon. | 120|
| | |Toothpick against | |
| | |Icefall's Teeth. | |
| | | | |
|?????? ???? ??? |S rank goal one to reveal this weapon. | 500,000,000|
| | | | |
|Abyssal StormSword | 4500|For wealthy newcomers! | 10,000,000|
| | |Expires in one day. | |
| | | | |
|???? ???? ????? |Collect the lost relics of a legendary | Relics + 250|
| |weapon to assemble this. | |
+-------------------+---------------------------------------+-----------------+