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The Twelfth Annual AAAI Conference on
Artificial Intelligence and Interactive Digital Entertainment
October 8-12, 2016
Embassy Suites by Hilton San Francisco Airport - Waterfront
150 Anza Boulevard
Burlingame, California 94010 USA
Telephone: +1-650-342-4600
sfoburlingame.embassysuites.com
AIIDE 2016 will be co-located with Motion in Games (MIG) 2016.
Important Dates
Workshop proposals:
May 15, 2016
Conference papers and demo abstracts:
June 2nd, 2016
Conference papers and demo submissions :
June 7th, 2016
Late-Breaking Submission Deadline
June 13, 2016
July 1st, 2016
Conference paper notification:
June 30, 2016
Conference camera-ready due:
August 3, 2016
Starcraft Competition:
TBA
Workshops:
October 8-9
AIIDE conference:
October 10-12
Organization
General Chair:
Nathan Sturtevant, University of Denver
Program Chair:
Brian Magerko, Georgia Tech
Industrial Relations and Publicity Chair:
Eric Jacopin, France
Workshops Chair:
Jichen Zhu, Drexel University
Playable Experiences:
Alex Zook, Blizzard
The 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'16) will be held in October 8-12, 2016. AIIDE'16 is the twelfth annual conference and the fifteenth overall event sponsored by AAAI on the topic of AI and Interactive Entertainment.
AIIDE is the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. Sponsored by the Association for the Advancement of Artificial Intelligence (AAAI), the conference is targeted at both the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial computer and video games.
AIIDE-16 will include invited speakers, research and practitioner presentations, playable experiences, project demonstrations, interactive poster sessions, product exhibits, and a doctoral consortium. We invite researchers and developers to share insights and cutting-edge results from a wide range of AI-related problems and encourage the presentation of a) results from core AI research areas applicable to interactive digital entertainment and b) AI approaches developed and fielded in commercial systems.
The call for papers, demos, playable sessions and can found here.
Sponsors
AAAI
AIJ
Previous Conferences
- AIIDE 2015
- AIIDE 2014
- AIIDE 2013
- AIIDE 2012
- AIIDE 2011
- AIIDE 2010
- AIIDE 2009
- AIIDE 2008
- AIIDE 2007
- AIIDE 2006
- AIIDE 2005
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