Tournament ended on March 28,2020
This tournament was intended to introduce novice players to the game and SQLA events.
However, most players in the second round were intermediate or experienced.
The tournament was ended on the second round so experienced players could pursue scenarios better matched to their skill level.
Novice players can still find training on the Ladder as one-off games with experienced players.
If you are interested in learning Squad Leader then sign up and request a training game on the Ladder page.
Summary of Rounds (winner in bold)
Pace
The tournament is paced for PBEM of a seven turn scenario. Players have ten weeks to complete the match or one player turn a week for a five turn scenario. Scenarios of greater length have the same ten weeks and pace must be managed by players. Matches that fall behind should meet face-to-face on VSQL to ensure timely completion.
Rules and Conventions
Generally, all rules are in play unless mutually agreed upon in advance. The Tactical Training Series explicitly state rules in effect. The twelve original scenarios use the rules through those introduced.
The Squad Leader Academy Conventions are in effect, they answer rule questions from prior SQLA tournaments and provide guidance to the Administrators in rule disputes. Players are advised to read them beforehand.
Significant conventions
31B requires passengers to 'bail-out' when an AFV fires or is hit to prevent the 'panzergrenadier' hack. They may not move to an adjacent hex nor fire that player turn.
36B crews may not attempt AFV immobilization.
48B an ATG crew is only effected by a hit on the gun. This is a departure from the example but agrees with the rule.
57A Units may not advance 'up-and-over'. This prevents a unit entering close combat from outside the defender's LOS during the dfph.
The Supplemental Rules of Combat compile rules by firing unit type and target types. Use this to find the related rules in one paragraph and to resolve uncommon situations
Rule disagreements should be resolved in the following steps:
Players should attempt to resolve themselves.
Roll the dice by mutual agreement.
Ask the Administrator, he resolves the dispute to continue play. Please post questions to BGG - Squad Leader forums for quickest response.
Medium
Players may use any medium including face-to-face, internet and internet PBEM.
SQLA supports the Squad Leader module of VASSAL, the open source boardgame engine. It is open source and downloadable on their home page. We can provide help with installation and use upon request.
ACTS facilitates the play of wargames by e-mail, by tracking the dice throughout the game. You can create an account here.
You should use the Squad Leader Series Module.
Quick and easy ACTS
Place fire and target counters on VSQL board and type Firepower, modifiers and terrain.
Copy and paste this into ACTS Dice Roll comments and roll dice.
Copy and paste dice roll results into VSQL and resolve shots.
Players not desiring the additional record keeping may use VASSAL's internal dice roller, subject to agreement of both players.