1-2, we are crew. It is who we are and how we think. Crew promotes close relationships, aids in academic progress monitoring and helps build character. In Crew, we greet, share a reading, try an initiative and debrief afterwards. Sometimes the initiative relates to our design principle or learning targets or we're learning a new initiative related to academics or our case study.
We found a game today called Happy Salmon and tried it out. This would make a fun crew initiative. Here's a video that we found on Youtube of children playing the game.
Empathy stewards leading a crew meeting
Rock, Paper, Scissors initiative
Snow person initiative