Explore: Synchronization
Lesson Overview
Students will first use, then modify, a project exploring synchronization in Scratch using the TIPP & SEE model.
This will provide students with another opportunity to tinker with this concept in Scratch before starting an open-ended project in the next lesson.
Agenda
💫 Review: Use the pages in the Green Workbook to gain a deeper understanding of synchronization. (5-10 min.)
🚀 Explore: TIPP & SEE Synchronization: Knock Knock Joke Scratch activity (35-50 min.)
📓 Reflect: (5 min.)
How did the Knock-Knock program help you understand synchronization in computer science?
How would you explain synchronization to another person?
Materials
computing devices for all students
Green Level Student Workbooks, pp. 14-15
TIPP & SEE Synchronization: Knock Knock Joke
activity pages (slides 9 & 10)
Google Form version (the link will automatically make a copy so that you can collect student responses)
Scratch project
English / Spanish
Vocabulary
synchronization: coordinating actions between different sprites
Standards
CA CSS 3-5.AP.12 Create programs that include events, loops, and conditionals.
CA CSS 3-5.AP.13 Decompose problems into smaller, manageable tasks which may themselves be decomposed.
Additional Resources
Scratch website: scratch.mit.edu
Scratch TIPP & SEE posters:
large (11x17): English / Spanish