Explore: Synchronization

Lesson Overview

Students will first use, then modify, a project exploring synchronization in Scratch using the TIPP & SEE model.

This will provide students with another opportunity to tinker with this concept in Scratch before starting an open-ended project in the next lesson.

Agenda

  1. 💫 Review: Use the pages in the Green Workbook to gain a deeper understanding of synchronization. (5-10 min.)

  2. 🚀 Explore: TIPP & SEE Synchronization: Knock Knock Joke Scratch activity (35-50 min.)

  3. 📓 Reflect: (5 min.)

    • How did the Knock-Knock program help you understand synchronization in computer science?

    • How would you explain synchronization to another person?

Materials

  • computing devices for all students

  • Green Level Student Workbooks, pp. 14-15

  • TIPP & SEE Synchronization: Knock Knock Joke

Vocabulary

synchronization: coordinating actions between different sprites

Standards

  • CA CSS 3-5.AP.12 Create programs that include events, loops, and conditionals.

  • CA CSS 3-5.AP.13 Decompose problems into smaller, manageable tasks which may themselves be decomposed.

Additional Resources