Introduce: Events
Lesson Overview
Students will be introduced to the computer science concept of events through plugged and unplugged activities. A variety of activities are included below to provide the teacher with choice around best supporting their students' comprehension of this concept.
Agenda
⭐️ Introduce: Use the pages in the Green Workbook to introduce students to events. (5-10 min.)
🤖 Engage: Select from the activities below to engage students in learning about events and what they do in computer programs. (35-50 min.)
📓 Reflect: (5 min.)
Unplugged Activity: The Big Event
Learn about events using this unplugged activity from Code.org.
Events in Scratch: Alphabet Game
Play with event blocks in Scratch using this Alphabet Game starter project.
Learn about events using Dash and Dot robots with these Challenge Cards!
Use events to create a chase game or a basketball game in Code Studio.
Vocabulary
event: an action that causes something to happen
Standards
CA CSS 3-5.AP.12 Create programs that include events, loops, and conditionals.
CA CSS 3-5.AP.17 Test and debug a program or algorithm to ensure it accomplishes the intended task.
CA CSS 3-5.AP.18 Perform different roles when collaborating with peers during the design, implementation, and review stages of program development.