Introduce: Events

Lesson Overview

Students will be introduced to the computer science concept of events through plugged and unplugged activities. A variety of activities are included below to provide the teacher with choice around best supporting their students' comprehension of this concept.

Agenda

  1. ⭐️ Introduce: Use the pages in the Green Workbook to introduce students to events. (5-10 min.)

  2. 🤖 Engage: Select from the activities below to engage students in learning about events and what they do in computer programs. (35-50 min.)

  3. 📓 Reflect: (5 min.)


Materials

  • varies, based on the activities selected from below

  • Green Level Student Workbooks, pp. 7-8

Unplugged Activity: The Big Event

Learn about events using this unplugged activity from Code.org.

Events in Scratch: Alphabet Game

Play with event blocks in Scratch using this Alphabet Game starter project.

Learn about events using Dash and Dot robots with these Challenge Cards!

Use events to create a chase game or a basketball game in Code Studio.

Vocabulary

event: an action that causes something to happen

Standards

  • CA CSS 3-5.AP.12 Create programs that include events, loops, and conditionals.

  • CA CSS 3-5.AP.17 Test and debug a program or algorithm to ensure it accomplishes the intended task.

  • CA CSS 3-5.AP.18 Perform different roles when collaborating with peers during the design, implementation, and review stages of program development.