Interactive Storytelling: Building

Lesson Overview

Students will work on building their interactive projects in Scratch. They will then provide feedback in small groups on each other's projects, and use that feedback to revise and finalize their work.

Agenda

  1. Video: Perseverance #2: Climbing Out of the Dip (5-10 minutes)
  2. Activity: Final Project - Interactive Storytelling (30-45 minutes)
  3. Activity: Peer Feedback (15 minutes)

Materials

  • projector
  • computing devices for all students
  • Green Level Student Workbooks, p. 20
  • Peer Feedback organizer, printed

Vocabulary

computer science: using the power of computers to solve problems and express ourselves

event: an action that causes something to happen

loop: repeat a sequence of instructions

parallelism: sets of instructions that run at the same time

sequence: a set of instructions that follow one another in order

Standards

  • CSTA 1B-AP-10: Create programs that include sequences, events, loops, and conditionals.
  • CSTA 1B-AP-13: Use an iterative process to plan the development of a program by including others' perspectives and considering user preferences.
  • CSTA 1B-AP-16: Take of varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development.

Additional Resources