Introduce: Conditionals

Lesson Overview

Students will be introduced to the computer science concept of conditionals through plugged and unplugged activities. A variety of activities are included below to provide the teacher with choice around best supporting their students' comprehension of this concept.

Agenda

  1. ⭐️ Introduce: Use the pages in the Blue Workbook to introduce students to conditionals. (5-10 min.)

  2. 🤖 Engage: Select from the activities below to engage students in learning about conditionals and what they do in computer programs. (35-50 min.)

  3. 📓 Reflect: (5 min.)

    • Thinking about the activities you tried today, can you explain forever loops to a friend?

    • Can you think of any way forever loops are used outside of the classroom?

Materials

  • varies, based on the activities selected from below

  • Blue Level Student Workbooks, pp. 10-11

Unplugged Activity:

Ruby's Dress Code Conditionals

Conditionals in Scratch:

Conditionals Explained in Scratch

Conditionals with Dash and Dot

Learn about conditionals using Dash and Dot robots with these Challenge Cards!

Conditionals in Code Studio

Video

Lesson

Vocabulary

conditional: a statement that only runs under certain conditions or situations

Standards

  • CA CSS 3-5.AP.12 Create programs that include events, loops, and conditionals.

  • CA CSS 3-5.AP.17 Test and debug a program or algorithm to ensure it accomplishes the intended task.

  • CA CSS 3-5.AP.18 Perform different roles when collaborating with peers during the design, implementation, and review stages of program development.