Explore Conditionals
Lesson Overview
Students will first use, then modify, a project exploring conditionals in Scratch using the TIPP & SEE model.
This will provide students with another opportunity to tinker with this concept in Scratch before starting an open-ended project in the next lesson.
Agenda
💫 Review: Use the pages in the Blue Workbook to gain a deeper understanding of conditionals. (5-10 min.)
🚀 Explore: TIPP & SEE Conditionals: Mini Golf Scratch activity (35-50 min.)
📓 Reflect: (5 min.)
How did the Mini Golf program help you understand conditionals in computer science?
How would you explain conditionals to another person?
Materials
computing devices for all students
Blue Level Student Workbooks, pp. 10-11
TIPP & SEE Conditionals: Mini Golf
activity pages (slides 5 & 6)
English / Spanish
Google Form version (the link will automatically make a copy so that you can collect student responses)
Scratch project
English / Spanish
Vocabulary
conditional: a statement that only runs under certain conditions or situations
Standards
CA CSS 3-5.AP.12 Create programs that include events, loops, and conditionals.
CA CSS 3-5.AP.13 Decompose problems into smaller, manageable tasks which may themselves be decomposed.
Additional Resources
Scratch website: scratch.mit.edu
Scratch TIPP & SEE posters:
large (11x17): English / Spanish