Additional Resources
Below are a variety of resources to help you build your CS pedagogy. The resources on this page are organized into the following categories:
CS Curriculum
Classroom Graphics
Scratch Jr.
CS Events
CS CURRICULUM
Curriculum created and supported by the CS Education Team or one of our partners; the New York State K12 Computer Science and Digital Fluency Learning Standards are expected to be implemented in all schools in the 2024/2025 school year. These standards include Digital Citizenship, Digital Fluency, and Computer Science. The Computer Science Standards are aligned to the CS4All Blueprint to help teachers integrate computational literacy, algorithmic thinking, and problem-solving skills in every classroom and at all grade levels.
Access the NYSS with these guided placemat activities. Break down each standard and apply to various content areas for computer science integration; open to all subject areas but designed with cluster teachers in mind.
This document contains various lessons and activities highlighting pioneers for Black History Month.
Women's History Month one-pager with multiple lessons and activities to use with your students
This is a blank legal size (8.5 x 14) maze that can be used to customize activities for Code & Go Robot Mouse or Beebot. This resource is a template and can be used with grades K-5.
This is a legal size (8.5 x 14) maze with numbers 0-9 and mathematics symbols (+,-,x,÷)
CLASSROOM GRAPHICS
A graphic for teachers to display in their classrooms to describe paired programming and roles
A graphic for teachers to display in their classrooms to describe the process of rubber duck debugging
SCRATCH JR.
Block Images
Scratch Block images to support lesson planning and provide students with visuals
Printable Scratch log-in cards with helpful tips for students; can be used for all grades utilizing the Scratch platform
Storyboard planning template to create digital stories in Scratch
CS EVENTS
Computer Science Education Week is an annual effort dedicated to inspire K-12 students to take interest in computer science. Launched in December of 2009, coinciding with the birthday of computing pioneer Admiral Grace Hopper, it primarily focused on policy issues. In 2013, Code.org introduced The Hour of Code, which expanded CS Ed Week to reach tens of millions of students in 180+ countries. Find resources to plan your CS Ed Week events here.
Participate in Respect for All Week with computer science-related themes. Check out this sample calendar for ideas.
This slide deck contains a daily activity for CS Education week.
The SEPjr Maker Week is an opportunity to engage students at home through creative hands-on building activities. Students are challenged to build models of computer systems, create hardware prototypes, and a variety of other projects demonstrating computer science practices and concepts. The activities provide students an opportunity to better understand how computers receive, process, and represent information, as well as the different ways we physically interact with computers. Students are able to explore the computer science practices of analyzing, prototyping, and communicating, through activities that focus on students making a physical computer science artifact.
Maker Month is an opportunity to engage students through creative hands-on building activities. Integrated into the Physical Computing content, students will be challenged to build models of computer components and computer systems, design Makey! Makey! Controllers and create accessories for the BBC micro:bit.