Building on their skills and interests gained in Game Design and Production, students are empowered to study and produce work in any platform of interest at a college level. Students must present a plan for this course. The plan must include the intention to gain deep expertise in a chosen skill or discipline within game design that will showcase their acquired knowledge and skill. In addition to producing their work, students must also document their learning and production throughout the year. The year culminates in students' publication and presenting their work to the public in some form, from a public showing to submitting the work to a contest or festival.