1 - Warm-Up (5 min)
2 - UCSD Does (5 min)
3 - We Do (10 min)
4 - Turn & Talk (5 min)
5 - You Do (20 min)
6 - Reflect & Share (5 min)
Pairs, Groups, Whole Class
1
(5 min)
Let's think about some ways we use conditionals, like if-thens, with technology.
What happens when you move your finger across your computer trackpad?
If _________(condition), then __________.
What do you do if you want to turn the volume up or down on your computer?
If _________(condition), then __________.
2
(5 min)
4
(5 min)
In the TIPP & SEE video, the programmer talks about some devices that are either inputs or outputs. Can you explain an input and an output in your own words? What's an example of each?
The project is programmed to test our understanding of inputs and outputs. What are some of the things that happen if you move an input or an output device to the right place? What happens if you move it to the wrong place?
Partner A: Ask a question
Partner B: Answer the question
Partner A: "Let me see if I understand. You think...Is that correct?"
Switch Roles & Repeat for Question #2
(20 min)
Open the Week 4 Student Hyperdoc provided by your teacher.
Open the project under the "You Do" section in your hyperdoc.
Play the project.
Drag each sprite to the correct box for input or output.
If you correctly sort all the devices, a new backdrop will appear.
Can you fix the input devices so they are recognized when they touch the red input box?
Make sure you have shared your project with your teacher using your hyperdoc.
File -> Save to your computer to save your program for later.
(How To)
6
(5 min)
Today in Scratch, we used if-then blocks in a game that teaches us about computer inputs and outputs.
Partner A: Share your project and talk about your process.
Today I _______. Let me show you...
Partner B: Respond to your partner with feedback.
I am impressed with ________ because ________.
On thing you could improve upon is ________.
Switch roles!
Standards Alignment: CSTA 1B-CS-01, 1B-AP-10, 1B-AP-15. California 3-5.AP.12, 3-5.AP.17, 3-5.CS.1.