Week 5 Lesson 1

Today we will learn how if-then-else and sensing work in computer games.

55 minutes

1 - Warm Up (5 min)

2 - We Do (5 min)

3 - Turn & Talk (5 min)

4 - UCSD Does (5 min)

5 - We Do (15 min)

6 - You Do (15 min)

7 - Reflect & Share (5 min)

WARM UP

Pairs, Groups, 

Whole Class

1

(5 min)

This week we will be using sensing blocks.  Let's think about how we sense things during our school day.


If I see ___________, then ___________.

If I hear___________, then ___________.

WE DO

2

(5 min)

As a class, let's use TIPP and SEE to learn how the project works.




Turn & TALK

3

(5 min)

Let's look at the algorithm and code below.

The problem is _________.  

I think we need to program  _________.


In this project, when the mouse touches the maze walls_____________.  

you do 

6

(15 min)

do MORE 

 (How To)

Reflect & Share

7

(5 min)

Today in Scratch, we used sensing blocks to direct the mouse through the maze and if-then-else blocks to ask the user questions along the way.



Today I _______.  Let me show you...


I see you were able to  ________.

Can you tell about how you ________?