1 - Warm up (5 min)
2 - UCSD Does (5 min)
3 - Turn & Talk (5 min)
4 - We Do (15 min)
5 - You Do (15 min)
6 - Reflect & Share (5 min)
Pairs, Groups,
Whole Class
1
(5 min)
How does a scoreboard work? What do the numbers mean?
A scoreboard ___________.
The numbers ___________.
Can you think of a game that keeps a score? How do you earn or lose points?
You earn points in the game ________
by ________.
You lose points in the game by ________.
(5 min)
(5 min)
The programmer seems to win or lose points in the game. What do you notice about that in the video?
The programmer changes the Scratch project. What would you like to change in the Community Clean-Up game?
Share your ideas.
I think ______ because ______.
Maybe I could______so _______.
(15 min)
Open the Week 5 Student Hyperdoc provided by your teacher.
Open the Scratch project under the "You Do" section in your hyperdoc.
Open and play the project.
Try to program a variable.
Set the variable to reset to zero when the green flag is clicked.
Change the variable when items touch each bin.
___________________________________________________________________________________________________________________________________________________________________________
(Optional)
File -> Save to your computer to save your program for later.
Make sure you have shared your project with your teacher using your hyperdoc
Pairs, Groups,
Whole Class
(5 min)
Today we learned that variables help the computer remember information.
Let's look at the algorithm and code below.
What did we accomplish today and how did we do it?
Today we ______ .
We did this by ______.
What did you notice or wonder during the lesson today?
I noticed ________.
I wondered _______.
Why _______?