How to Teach A Lesson
Using Week 1 Lesson 1 as a model
Using Week 1 Lesson 1 as a model
1 - Warm Up (5 min)
2 - UCSD Does (5 min)
3 - Turn & Talk (5 min)
4 - We Do (15 min)
5 - You Do (15 min)
6 - Reflect & Share (5 min)
Pairs, Groups,
Whole Class
1
(5 min)
Let's think about some events that happen during our day, such as recess and lunchtime.
What happens when it is time for recess?
When it is time for recess, _________. Then _________.
What happens when it's lunchtime?
When it's lunchtime, _________. Then _________.
(5 min)
(5 min)
The Scratch project had different event blocks that caused sprites to do something. What is an example of one event & the action it caused?
How would you fix the cake sprite in the Scratch project?
Share your ideas.
I think ______ because ______.
Maybe I could______so _______.
(15 min)
Open the Week 1 Student Hyperdoc provided by your teacher.
Open the Scratch project under the You Do section of your hyperdoc.
Press play and click on the chocolate cake sprite.
Connect the code blocks to make the cake spin.
Click on the Dr. Em sprite.
Use code blocks to make Dr. Em do something different.
File -> Save to your computer to save your program for later.
Make sure you have shared your project with your teacher using your hyperdoc.
Pairs, Groups,
Whole Class
(5 min)
Today we learned that events cause things to happen.
Let's chorally read the algorithm and code.
What did we accomplish today and how did we do it?
Today we ______ .
We did this by ______.
What did you notice or wonder while working in Scratch today?
I noticed ________.
I wonder _______.
Why _______?