Facial expressions speak louder than words, and yet, they don’t make a sound. In most cases, faces convey an approachable or unapproachable signal and can clarify whether people are happy, intrigued, afraid, or angry.
As kids we were raised differently, learning how to react to different
feelings and how to express ourselves. But unfortunately, some kids don't do it the easy way.
Kids on the autism spectrum have difficulties with recognizing facial expressions.
Popeye is a game that helps kids on the autism spectrum to differentiate several feelings.
It really matters to me that autistic children find equitable toys that entertain them and for parents to make the learning
journey easier.
I was inspired by:
PANDA expression puzzle,
The cards that help children learn facial expressions,
different youtube games.
The game is simply a box with different shapes of facial expressions. you insert an input that's engraved in a piece of wood. Once I put the wooden input It shows the word engraved on it on the led screen. Then it looks like a simple puzzle. after gathering the proper face pieces together it peeps with a winning sound.
how it's going to work
General features:
The user puts the card in the game(it might be read by an ultrasonic sensor .and programmed to connect several expressions to several destinations OR using cards and RFID sensor to read the info on a specific card)
The feeling read on the card will be displayed on the LCD screen.
The user starts gathering the proper pieces together to give the right expression.
After making the right facial expression it will peep with a winning sound.
Then you can start all over again.
First concept
Second concept
User scenario
Construction Parts
2.5D enclosure parts for the game that will be designed using Fusion 360 and fabricated with the laser cutter. and 3D cards that will be designed with same software and manufactured with the 3D printer.
Input
(Sensing, Tactile Input, and/or Graphical Input)
ON/OFF switch to turn the game on and off
Different resistors' values as inputs to the facial expressions
Action
(Physical and/or Graphic)
The LCD screen will display the expression's name
A LED will produce light once the child starts to put the right pieces in their places
A speaker will play the soothing music of popeye when the child puts every piece in its place
Brain
Arduino
Power Management
Adaptor
Minimum Features: A game with 3 options (every option is a facial expression that consists of 3 parts) that helps them to learn facial expressions
Complete Features: A game with 5 options (every option is a facial expression that consists of 3 parts) so the child can learn more and have several options. You can control it with an app to get random options and play according to them. The child can play with two moods so it's more fun( He can start with getting the game to recognize the expression's name and then achieve put the right parts in their place or the child will start by adding the suitable facial parts first and then decide which word describes it)
Nice-to-have Features: The game can be fully controlled by parents so they can control it with their mobile to make sounds and light to attract the child. the game will be multi-sensory so the child can learn about his senses as he learns about facial expressions, he can also connect certain feeling to acertain expressions
Minimum User Features
Action concept: Recognition of expression's name
Action: The name will of the expression be shown on the LED screen
Sensing: using different values for resistors which are connected through the code to certain values of expressions
User Input: The manual switch by adding the pieces(facial parts) under every part there's an open circuit, Once the child puts the part it closes the circuit and produces light.
Complete User Features
Action concept: A winning sound
Action: a sound will be played through the speaker after the child completes the task
Sensing: none
User Input: The manual switch by adding the pieces(facial parts) under every part there's an open circuit, Once the child puts the part it closes the circuit and produces light.
User input: The manual switch by adding the pieces(facial parts) under every part there's an open circuit, Once the child puts the part it closes the circuit and produces light.
Action concept:
Switching the game mode, as you create the face and then use the suitable card
Nice-to-have User Features
Parental control: parents would have access to the game to be able to attract the child to it, using their mobile phone
Making the game multi-sensory so the child can learn about facial expressions and also about senses
Task
Sub-Tasks
From:
To:
Computer Aided
Design
Design the enclousre box
download the parts i need from grabcad
Watch the parts videos
Make sure the box fits the electircal components
download the expressions faces
turn then into dxf or svg using inkescape
assembly
exporting DXF files
prepare files for RD works
2
3 days
Digital
Fabrication
laser cutting parts 1
Testing & Modification
print the vinyl faces
laser cutting parts 2
make sure everything fits together
1
2 days
Electronics
& Programming
getting the components
testing the components
take a look at the music sequencer videos and melo
testing resistor and current values
Setting Ranges of resistance with different LEDs action
wiring the circuit on TinkerCAD
making functions that check the right current
code the LCD intro
revise blutooth module videoes
watch videos of mp3 player module
code the mp3 module
finish the code
wiring all the components
debugging
watch gui videos
code the gui
debugging
4
6 days
Integration
& Testing
place copper on the parts properly
assembly the laser-cutted parts with the components
test the circuit
debugging
test for the last time
final assembly
2
3 days
Component/Material
Amount
Link
1
Arduino Uno
-
2
Breadboard
-
1
on/off switch
-
1
LCD screen
-
40
Jumper wires
2
Crocodiles
kit