A great video that shows the design/creation process. It highlights the research, techniques, decisions and processes that the artist has made.
Top Tips:
Provide evidence but don't image dump. Keep to a maximum of 15 images and size them appropriately.
If you feel the desperate need to image dump, create a new page and put them all there. Then take 5 of the best and put them on the brief page.
GIFs, videos and sketchfab are all great sources of evidence.
In this section you need to discuss your research phase. This can consist of videos/images and discussions on your decisions and why you've made them.
This is where you'd discuss and show evidence of design choices such as:
Genre
Theme
Colours
Style
Techniques
REFERENCES IN APA FORMAT
A mood-board relating to your project is a great way to show how you've explored your idea and can collate a variety of images to express your vision.
While a picture paints a thousand words, you still need to add at least a paragraph explaining your image choices. What is it about them that you'd like to bring to your project?
REFERENCES IN APA FORMAT
Make sure that you discuss and reflect on your choices. Go deeper than 'I like it.' Why do you like it? What techniques are used to make these choices appealing to the players?
REFERENCES IN APA FORMAT
Show the steps you took.
Highlight important features.
Show images, videos, gifs, audio clips, and/or embeded Sketchfab. Caption each of your images.
Make sure to present each of your deliverables and the processes.
Make sure that you reflect on the processes.
If you have used any tutorials, make sure to link them here. If you are referencing content from class, use a link rather than embed. REFERENCES IN APA FORMAT
Show the stages for each of the following via images, videos, gifs.
Things that went right.
Things that went wrong and how you solved it.
General process.
Tutorial/s used (if applicable)
3D models (max 5 images per 3D model)
UI Assets (max 5 image)
Audio Assets (max 5 images)
Due: Week Four
Due: Week Six
Rough passes on all the assets. Final designs.
UI Mockup.
Untextured Model.
Unedited Audio Files.
Bag Opening
Buckle Unlatching
Helmet being Equipped
Due: Week Six
This should be 200 - 500 words (+/- 10%).
Make sure you add a Mid-Project reflection for brief one. This should be min 250words.
You must have at least one scholarly reference per project (APA 7).
Proficiency: How did you develop your technical skills and knowledge? Give examples of the skills and knowledge, techniques, and self-directed research that inform your project. (Min 50 words)
Process: How did you improve your workflows and processes, including changes or setbacks? Give specific examples of your research and how it influenced your creative process. Cite sources in APA7. (Min 50 words)
Person: What communication and collaboration skills did this project require, and how did you develop these skills?" How did you manage collaboration, receiving and giving feedback to others? (Min 50 words)
Due: Week Seven
Research
Talk about the research you've done and what you've learnt. Make sure you reference the images you found that show examples of your research.
Sketchfab Collection - inspirational models
Design
Talk about your design decisions. Colour, font, shapes. Show examples. Don't just say it. Provide links for your sources.
Also show any sketches you have done.
Production
Show screenshots of your assets as you create them.
Don't provide too many of that same object.
Make sure you discuss the process and reflect upon it.
Show the pipeline you used. Don't forget to mention/show what programs/methods you took. Show each of the stages.
NO!
YES!
Building the assets: Helmet.
Research
Talk about the research you've done and what you've learnt. Make sure you reference the images you found that show examples of your research.
The Witcher 3 - Fan Made Alternate UI Design
Non Diegetic Inventory UI
New World
Non Diegetic Inventory UI
Design
Talk about your design decisions. Colour, font, shapes. Show examples. Don't just say it. Provide links for your sources.
UI Design and Gestalt Principles.
Refer back to the User Interface Design page. Consider when you're designing your interface not only what its purpose is from a usability standpoint, but also how you might use these concepts to strengthen your design.
You're likely already using some instinctively because of your media literacy, but make sure you're understanding why they work and can demonstrate that.
Also show a wireframe. As seen below.
Note the use of similarity and proximity on both portions of the UI, but also contrast between them, and the use of closure and common fate on the equipped items panel. There is also a sense of symmetry to the UI by splitting it to both sides with the character between. You should be trying to deliberately leverage these things or at least use them as tools to address problems or see how you can create visual interest but still maintain cohesion (as with my use of closure on the equipped items panel).
Building the assets: Inventory Frames.
Production
Show building in engine and the final build result.
Show screenshots of your assets as you create them. Don't provide too many of that same object.
Make sure you discuss the process.
Research & Design
Talk about the research you've done and what you've learnt. Make sure you reference the sources you found (APA format) that show examples of your research.
Talk about your design decisions. Show examples. Don't just say it. Provide links for your sources.
Production
Show screenshots of your assets as you create them. This also includes editing audio.
Embed the audio tracks onto the page. Both original and edited. You need to label them!!
If you have sourced them, make sure your reference this.
Make sure you discuss the process.
Music sourced for background: “Fantasy Adventure” from “Sound Phenomenon Orchestra” by Taylor Brook Music. Purchased from the Unreal Marketplace.
Building the assets: Equipping Sound.
Due: Week Seven
This should be min 250 words
Make sure you add a final reflection for brief one. This should be min 250words.
You must have at least one scholarly reference per project (APA 7).
Appraisal: Overall, how successful was your project? What worked or didn’t work, and why? How did it match with your expectations? Give specific examples, screenshots or links. (Min 50 words)
Challenges: What obstacles did you overcome and how? What lessons did you learn? (Min 50 words)
Future Goals: How will you improve your skills for future projects? What will you do differently in your next project? What will you repeat? (Min 50 words)
Video recording of the final build.
And remember to caption all media used.
Without captions and annotations we don't have context for what the media is and why it's there.
All attributions as well as any videos or tutorials you used as guides should be referenced on your brief page using APA standards.
Guide to APA Referencing on the library Portal, or search for APA 7 Referencing.