Introduction to Studio 3
Introduction to Brief + Group formation
Groups to bring their sales-pitch concept / ideas to class
Environment concept, design and development
Storyboarding commences
Creating a 2D animatic with sound (After Effects 101 – ANI181 – Milestone 1)
Modelling - Start all Character & Environment modelling in Maya
Idea, concept design and storyboards (preparation for week 4 class presentation)
Character & Environment modelling (high quality, utilising modern modelling pipelines) continues
UV Unwrapping for all models (UV Unwrapping Tutorials)
Proxy sounds and dialogues recorded for 2D animatic
Milestone - In-class Presentation - to include:
Idea
Concept Design
Storyboards
Complete modelling / UV unwrapping of all assets / props & environment pieces
Complete character model / UV unwrapping
2D Animatic (Prototype Previz) - WITH sound / dialogue
Asset & Shot list
All completed models (central character, props & completed environments)
Start Rigging + blend shapes
3D Previz (blocking pass - with finalised sound / dialogue)
All finalised UVs
Completed Character Rigs (with ROM tests)
Test renders to showcase lighting (at least one per room / area)
Milestone – Submit 1 mid-project reflection for each project: Core Studio Practices, Specialization, and Character Narrative (group work); therefore, 3 mid-project reflections in total.
Deadline is at the end of week 6, Sunday, 7th of July, at 11:55pm.
Students to use this time to prepare for Milestone 3
Referencing in Maya | File setup | Animation in Maya 101 | Constraints 101
Updated Previz - first pass of the character animation
Texturing in Substance (Substance Tutorials) or Photoshop
Team members to start exploring special effects (dust, wind, smoke, fire, snowflakes etc. if applicable) AND / OR Lighting / Rendering in Arnold AND / OR Animation layers in Maya
Updated Previz - second pass of the character animation - SyncSketch tests and further tweaking to continue
Start rendering tests in Maya / Arnold
Updated Previz - third pass of the character animation (splining) - SyncSketch tests and further tweaking to continue
Continue conducting lighting and render tests
Continue rendering shots as animation and lighting is approved
Team members to start exploring graphic design / typography / logo design
Final animation tweaks - polishing
Rendering & Post-Production tests
Final animation tweaks - polishing
Rendering & Post-Production tests
SUBMISSION WEEK!
End of trimester + Polishing
Showcase