Problem statement
Learning should not always be in a boring way and fall into monotony, there are many ways to develop qualities and knowledge of players in different ways in this case through exploration, puzzles, combat, etc.. The board game was developed from research and sketches for the creation of a graphic line that help the dynamism of the game in this way to educate participants on the subject of relevant data, history and maritime life.
Conclusion of the investigation
For the realization of this project we have used various tools to collect information such as surveys, reading related topics and study of references in order to obtain a broad response to what the general public prefers, therefore we developed a graphic line of a board game where you have all the requirements that were investigated, for the realization of the graphic line, we took knowledge of the course of 2 years of the specialty of graphic design, where we took many factors into account as illustration style, color palette, etc.. And so we obtained the result of the board game called "Od!ssey", which took everything mentioned above and put it together with the ODS of quality education, and develop a game where several themes such as history, conquests, maritime life, etc. are developed.