Students learn the basic concepts of typing such as posture, finding the Home Row, and hand placement on this free, easy to use typing program. Tracks student progress and provides reliable data for students, parents, and teachers!
A digital portfolio meets instant parent communication with this amazing program. Seesaw is used for students to share their learning with peers and parents while teaching them to positively interact with peers on a media platform. Teachers have quick, reliable communication with students and parents, all thanks to Seesaw!
Students explore the basics of Google Slides such as adding and formatting text, images, shapes, and more. Remember that students can access their Google Projects from ANY device in the world, simply by signing in to their Google Drive (drive.google.com). Students create a Stop-Motion animation using Google Slides in fourth grade to make an animation. Stop motion is used in classic films such as The Nightmare Before Christmas and James and the Giant Peach.
Students practice creating, importing, and formatting various images, shapes, and more with Google Drawing. Great for editing an existing image and then downloading as a PDF or JPEG to insert into other media platforms. Drawings can also be accessed from anywhere in Google Drive.
Tangrams has gone digital thanks to Tony Vincent and Shapegrams! Students use Google Drawings to recreate the image provided based on their knowledge of inserting and formatting shapes and lines. Great for reinforcing geometric concepts and technology concepts!
Students are tasked with designing their very own Putt-Putt obstacle based on their knowledge of Google Drawing and the attributes of shapes. Students take their pre-existing knowledge to design, research, build, test, re-test, and then code these Putt-Putt holes to get a hole-in-one with a Sphero Robot. These projects teach students 21st century skills such as collaboration, critical thinking, growth mindset, communication, design thinking, and much more! Check out these awesome blueprints that students created in preparation for their builds!
Students create a robot that they then teach to dance through code. A great introduction to block coding with immediate feedback. This program is free and easy to use. Highly recommended to students in grades 2-8.
A free application that plays like a game, yet teaches and reinforces those important coding concepts such as loops, functions, and algorithms. Student direct the bot to light up squares with a limited number of commands.
A free application that offers an immense library of code directed games, robots, and more. Tynker can be used to introduce coding, to code a drone, or to create artwork, all while teaching coding concepts.
A free application that offers an immense library of code directed games, robots, and more, very similar to Tynker. Great introduction to binary coding and coding languages such as C++.
MIT created the amazing block coding program called Scratch. This program lets students create whatever they can imagine, all with code. Students can create and play video games, animations, interactive stories and more with this free, easy to use program. Scratch offers tutorials and lesson cards for those just getting started.
The SPRK+ is a waterproof robot with an internal gyro-sphere. This robot is an excellent robot to teach students the basics of intricate coding based on degrees, angles, and rotations. Can be coded from your mobile device or tablet.
The Sphero Mini has many of the same features of the Sphero SPRK+ but at a fraction of the cost. A great starter robot for students that like a challenge.