AN INTRODUCTION FOR PARENTS

Classcraft is a Classroom Management System (similar to the “card”or “clip” system used in Nolley) that mimics an in-class video game. This system is designed to encourage teamwork, boost participation, and increase motivation in a learning environment.

Your child is about to embark on an adventure that will change how he/she thinks about school — without ever leaving the classroom. That journey is with Classcraft, a role-playing game featuring mages, guardians, and healers that teachers and students play together.

This is no ordinary game. Students will still be learning all their normal lessons. What will change is how they connect with what they’re studying. Classcraft works as a layer over a regular class structure. Students create characters that can learn special powers and level up, and how they perform in the classroom is directly tied to whether their characters and teammates survive and thrive.

Students aren’t playing a virtual game like Minecraft or World of Warcraft. While Classcraft is inspired by those games and is browser-based, it instead turns the offline, classroom experience into the adventure. Students learn to help their peers, thereby helping their teammates in the game. They learn to participate and engage with what they’re learning — math, physics, language arts, social studies, anything — so that they can power up their character. And they’ll learn that what’s disruptive and negative behavior in class is also detrimental to their character’s success in the game. 

With a little time, you and your child’s teacher should see a positive change in attitude and grade performance — real, meaningful, long-lasting benefits. Going to class is fun! 


HOW CLASSCRAFT WORKS


The teacher plays the role of Gamemaster, and any questions regarding the implementation of Classcraft in your child’s class should be addressed directly to his/her teacher. 

Thank you!