Friday
9:00 - 9:45 Session 6
TinkerCAD Circuits: Sketch, Sim, Build 101 Park Hall (CAD Lab)
Jarrod Haselbauer
This presentation will go over the method I used to instruct my electronics students how to breadboard during virtual learning. Use TinkerCAD Circuits to build a circuit layout and create a sketch handout for students to draw jumper wires on. Using the sketch, students can create the circuit in simulation mode to check the function. Attendees will be given information about a 555-clock circuit and work through a 4-bit counter circuit. They will then combine the clock and counter for a final product.
Hydroponics - Design, Create, and Grow 102 Park Hall (Communications Lab)
Scott Stagnitta
Hydroponics might be the perfect STEM class to connect with all four main content areas. Hydroponics design engineering class is a fresh, innovative, and intriguing STEM class that has helped grow our program and enrollment. Check out this unique class that utilizes many different areas of technology.
Package Delivery by Drone 115 Park Hall (Transportation Lab)
Leif Sorgule
Repeated: S5 Thursday, 3:45 - 4:30
115 Park Hall (Transportation Lab)
Drone package delivery prototypes are on the horizon. This presentation will go through an example of a hands-on project incorporating this new technology. Participants will see how students can use applied math skills to construct containers and parachutes to be deployed safely by drone. This presentation will end with a demonstration of the concept in action.
CANCELED: What is I.B. Design and How Can it Enhance Your Technology Department? 203 Park Hall (Design Studio)
Eric Heck
I.B. Design Technology is a course designed to encourage Inquiry and problem-solving through an exploration of the International Baccalaureate Design Cycle. This provides the methodology used to analyze problems and develop feasible design solutions that can be tested and evaluated through the production of a model, prototype, product, or system that students develop independently.
Why Not Teach Overseas? How to Have an Incredible Adventure! 211 Park Hall (GP Classroom)
Ken Volk
If you have ever had thoughts of teaching overseas, for even a few years, this presentation is for you! The presenter has spent over 25 years teaching in Hong Kong and the United Arab Emirates (Dubai) and can answer any questions you may have. In 1995, Dr. Ken Volk, his wife, and two young daughters left the US for what was to be a two-year contract and ended up with an incredible teaching and living adventure! Covered will be the pros and cons of leaving your current job, cultural adjustments, expected salaries, living costs (housing, schooling for children, food, etc.), tax implications, and regional travel vacation opportunities. A handout with overseas employment contact information will be provided.
Virtual Escape Room Using ThingLink 215 Park Hall (Methods Lab)
Gina Solano
Repeat: S7 Friday, 10:15 - 11:00
215 Park Hall (Methods Lab)
Virtual escape rooms are an engaging and powerful activity that promotes critical thinking and collaboration by challenging students to solve puzzles that open digital locks. ThingLink is an amazing tool that you can use to easily create a virtual reality escape room experience. By using ThingLink, you have the advantage of integrating graphics, media, 360° images, 3D models, polls, and questioning tools that fully engage and immerse students in a dynamic environment. With the new Scenario Builder tool, it is now easier than ever to design an immersive learning experience that reinforces learning, provides choices, and engages with interactive content. If you are already a fan of Breakout EDU escape rooms, then you definitely need to discover how to harness ThingLink’s VR tools to design your own amazing learning experiences!
Engineering Design Process 101: Framing Problems and Brainstorming 163 Wilber Hall (Metals Lab)
Euisuk Sung
The importance of engineering design in technology education is growing. In the newly released Standards for Technology and Engineering Literacy (STEL), Engineering was set as a major curriculum goal along with Technology and Engineering Design was defined as a platform for achieving the goal. This session will explain the basic methodology for practicing engineering design in technology education. We will discuss effective problem-framing strategies and brainstorming techniques. In particular, attendees will learn ideation strategies to compete with idea exhaustion through design card usage techniques.
Are You Energy Aware? Resources and Activities for the Classroom 191 Wilber Hall (Polymer Classroom)
Brad Smith
Repeated: S5 Thursday, 3:45 - 4:30
191 Wilber Hall (Polymer Classroom)
One of the greatest threats to society today is the uncertainty of the global energy industry. High fuel prices, increasing electricity bills, and heating and cooling costs, just to name a few, are items impacting our society, economy, and security as a nation. Changing state and federal laws and policies are impacting energy production levels and emphasizing clean renewables. Can the energy technology of today meet the production and consumption demands of tomorrow with “clean” renewable energy? This presentation will provide resources to help you teach and lead discussions focused on the impacts and future of energy technology. Data and statistics from the U.S. Department of Energy will be the focus of the shared curriculum connections, online resources, and activity ideas used to teach this subject matter.
Full Contact Drone Soccer Goes National in NY SOE Atrium (North Side)
Lisa Marie Payne, Bob Payne, & John Reade
Repeat: S7 Friday, 10:15 - 11:00
SOE Atrium
Join us for an arena demo of U.S. Drone Soccer, the easy-entry full-contact, full-team participation STEM sport with a regional and National Championship at SUNY Polytechnic Institute! This flying robotics program is centered around "build, code, and fly" expandable course materials with a Central NY technical support hub that helps grow student interest in NY's drone technology education and employment pipeline. Skills are all transferable. U.S. Drone Soccer is supported in NY by the Air Force Research Lab and hosted by the Academy of Model Aeronautics (AMA) Region II (NY/NJ) Model Aviation Student Club - CNY Drones and SUNY Poly's University Model Aviation Student Club. Now in 12 states and growing, the National Championship is set for April 16, 2023, at SUNY Poly in Utica.
10:15 - 11:00 Session 7
From the Ground Up: Building a Strong Middle School Tech Program 101 Park Hall (CAD Lab)
Carson Case, Daniel Dorney, & David Buchner
Come see how Technology Educators in the Ithaca City School District have created a middle school technology program that has become the best recruitment tool for their high school technology program. Starting in 6th grade, students are exposed to the design process and challenged with hands-on problem-solving activities in the classroom. Outside of class, there is a range of opportunities for students to further their learning and growth such as VEX IQ Robotics, Technology Student Association, and Junior Solar Sprint. These programs have opened a district-wide collaborative environment amongst technology educators and helped create a student-centered program.
eSports: Starting Your Program 102 Park Hall (Communications Lab)
Scott English
Repeat: S8 Friday, 1:15 - 2:00
102 Park Hall (Communications Lab)
Everyone has heard of eSports at this point but what is it really and what does it look like in your school? What type of equipment do you need? What types of issues do you encounter? How do students compete against other schools? Do students compete in an online platform? All the typical questions people ask when figuring out how to start up your program will be answered in this session. Dive into the world of eSports and learn about the ins and outs of a program that is up and running. Learn what type of hurdles you might have getting your program started and how to be successful in your first year!
NASCAR in the Classroom 115 Park Hall (Transportations Lab)
Kyle Perry, Nick Duval, & Brandon Sievers
Learn how you can incorporate state-of-the-art racing simulation software to immerse students in STEM education. Find out about using iRacing to teach students about engineering and sports broadcasting and streaming and using the Adobe Suite to create digital media and graphic arts. In addition, learn about business and marketing.
An Introduction to iPads and Procreate for Design Sketching 203 Park Hall (Design Studio)
Christopher Stein
Repeated: S5 Thursday, 3:45 - 4:30
203 Park Hall (Design Studio)
Come learn how to use iPads and a stylus to engage your students in design sketching and ideation. Learn the basic interface of the Procreate software and have time to play and sketch. Due to a limited quantity of iPads, there is a limit of 20 participants in this presentation.
Virtual Escape Room Using ThingLink 215 Park Hall (Methods Lab)
Gina Solano
Repeated: S6 Friday, 9:00 - 9:45
215 Park Hall (Methods Lab)
Virtual escape rooms are an engaging and powerful activity that promotes critical thinking and collaboration by challenging students to solve puzzles that open digital locks. ThingLink is an amazing tool that you can use to easily create a virtual reality escape room experience. By using ThingLink, you have the advantage of integrating graphics, media, 360° images, 3D models, polls, and questioning tools that fully engage and immerse students in a dynamic environment. With the new Scenario Builder tool, it is now easier than ever to design an immersive learning experience that reinforces learning, provides choices, and engages with interactive content. If you are already a fan of Breakout EDU escape rooms, then you definitely need to discover how to harness ThingLink’s VR tools to design your own amazing learning experiences!
Increasing Diversity in the Tech Classroom 163 Wilber Hall (Metals Lab)
Linda Paris with Emma Sorensen, TIffany Truong, Farheen Butt, Connor VanDee, & Oscar Avila Ruiz
This roundtable discussion will feature current technology education and management students who are part of a minority category in the technology field. Students will share how they decided on their career path and thoughts and ideas for how to increase diversity within the tech classroom.
ITEEA - Engineering byDesign™ (EbD)™ - PreK-12 Solution for Integrative Science, Technology, Engineering, and Mathematics (I-STEM) 191 Wilber Hall (Polymer Classroom)
Ryan Novitski
Repeated: S1 Friday, 9:00 - 9:45
191 Wilber Hall (Polymers Classroom)
This session consists of a comprehensive, PreK-12 solution for Integrative Science, Technology, Engineering, and Mathematics (I-STEM) - Engineering byDesign™ (EbD)™. EbD™ is built on the belief that the ingenuity of children is untapped, unrealized potential that, when properly motivated, will lead to the next generation of technologists, innovators, designers, and engineers. EbD™ offers the Premier Standards-Based Curriculum Model designed to be flexible, affordable, and accountable. The PreK-12 curriculum is based on the Standards for Technological and Engineering Literacy, as well as national standards for science and math, Common Core, and the NAE’s Grand Challenges for Engineering. This session will focus on grade bands including 9-12, and highlight our sequence of learning offered to all educational professionals in the secondary setting. We will be featuring Onshape Certification byDesign, AP Computer Science Principles byDesign, and our 9-12 High School Advanced Technology Education pathways.
Woodworking Hand Tool Project 193 Wilber Hall (Woods Lab)
Cole Moon
Reapted from - 11:00)
It is always difficult to stay relative to the times and relate to a modern-day woodworking project to students. Using only a 1"x 8"x 11" piece of wood, you can engage students through this handtool woodworking project which opens up the door for an array of hand tools to be used as well as multiple wood joints.
Full Contact Drone Soccer Goes National in NY SOE Atrium (North Side)
Lisa Marie Payne, Bob Payne, & John Reade
Repeated: S6 Friday, 9:00 - 9:45
SOE Atrium
Join us for an arena demo of U.S. Drone Soccer, the easy-entry full-contact, full-team participation STEM sport with a regional and National Championship at SUNY Polytechnic Institute! This flying robotics program is centered around "build, code, and fly" expandable course materials with a Central NY technical support hub that helps grow student interest in NY's drone technology education and employment pipeline. Skills are all transferable. U.S. Drone Soccer is supported in NY by the Air Force Research Lab and hosted by the Academy of Model Aeronautics (AMA) Region II (NY/NJ) Model Aviation Student Club - CNY Drones and SUNY Poly's University Model Aviation Student Club. Now in 12 states and growing, the National Championship is set for April 16, 2023, at SUNY Poly in Utica.
Woodworking Hand Tool Project 193 Wilber Hall (Woods Lab)
Cole Moon
Repeated from S1 Thursday, 9:00 - 11:00
193 Wilber Hall (Woods Lab)
It is always difficult to stay relative to the times and relate to a modern-day woodworking project to students. Using only a 1"x 8"x 11" piece of wood, you can engage students through this handtool woodworking project which opens up the door for an array of hand tools to be used as well as multiple wood joints.
Lunch 11:00 - 1:00
Lunch is only available at the Cooper Dining Center, located between Funnell and Hart Halls. It is a short walk to Cooper or the shuttle vans will be running to and from Copper during lunch. Your name badge is your ticket to lunch.
You will be turned away from the other dining halls.
SHIPS Drawing 1:00 - 1:15
Thank you to all our commercial exhibitors!
Be sure to deposit your SHIPS drawing ticket in the drum in the main School of Education atrium prior to 1:00 PM.
You must be present to win one of the many door prizes!
1:15 - 2:00 Session 8
Let's Sketch: Rapid Vis for Engineering Graphics 101 Park Hall (CAD Lab)
Donna Matteson
Enhance your sketching ability while reinforcing key features of pictorial and working drawings. Sketch along with the presenter to develop ideas and communicate objects in isometric, oblique, perspective, and exploded view formats. Then review the concepts of working drawings, through rapid visualization of orthographic, section, detail, auxiliary, and development views, which help students prepare for CAD input. This is a fast-paced, hands-on experience in rapid visualization. Participants will be provided with pencils, a guided sketchbook, and an ebook pdf for future use. This presentation has limited seating.
eSports: Starting Your Program 102 Park Hall (Communications Lab)
Scott English
Repeated: S7 Friday, 10:15 - 11:00
102 Park Hall (Communications Lab)
Everyone has heard of eSports at this point but what is it really and what does it look like in your school? What type of equipment do you need? What types of issues do you encounter? How do students compete against other schools? Do students compete in an online platform? All the typical questions people ask when figuring out how to start up your program will be answered in this session. Dive into the world of eSports and learn about the ins and outs of a program that is up and running. Learn what type of hurdles you might have getting your program started and how to be successful in your first year!
We Built a 1947 Ford Rat Rod in a Woodshop 115 Park Hall (Transportations Lab)
John La Cascia, Peter Orlando, & Sean Michel
Repeated: S3 Thursday, 1:15 - 2:00
115 Park Hall (Transportations Lab)
We would like to take you on the journey of how we built and tripled our Technology Program in seven years at Oceanside High School. With the support of our district and community, we set out with our advanced materials class to build a 1947 Rat Rod from scratch with no auto shop program; showing the district the need and desire for an auto program in our district.
Authentic Assessment for Problem Based Engineering 203 Park Hall (Design Studio)
Tom White
Repeated: S2 Thursday, 10:15 - 11:00
115 Park Hall (Transportations Lab)
Assessments for project/problem-based learning and the role of the teacher in the learning process - Documentation of the Engineering Design Process for assessment - Assessing student research when solving design problems - Using rubrics as a tool in technology classrooms. This presentation is based on the Siemens Engineering Pathway Program, a sequence of courses and software provided to schools at no cost.
Oswego KidsTech Receives Year Two Funding to Align with STELs 215 Park Hall (Methods Lab)
Mark Springston & Karin Dykeman
Oswego KidsTech is a community outreach program in which technology education majors at SUNY Oswego plan and teach STEM activities and lessons for elementary-aged children. STEM 4 Kids is for K-3 and Young Inventors is for grades 4-6. This is the second year of our funding from National Grid to update curriculum offerings to align with the Standards for Technological and Engineering Literacy (STEL). After 10 years of successful programming, we are still reenvisioning our programs to have both a greater impact on the teaching and planning skills of our technology education majors and more fully expose participating children and parents to all eight STEL Technology and Engineering Contexts (TECs). Our new articulated K-6 program may have implications for K-12 alignment with the STEL TECs and our 48 STEM activities may be of interest to both elementary and middle school teachers. We will have many STEM learning materials displayed that participants can interact with.
New York State Education Department Technology Education Update 315 Park Hall (Auditorium)
Kelsey Roman & Mike Woods
This session will explore the current Commissioner's Regulations, how to leverage technology education to meet diploma requirements, and the resources available from the Office of Career and Technical Education and the CTE Technical Assistance Center.
Education through Competition: Rethinking Lego Mindstorms Robotics 191 Wilber Hall (Polymers Classroom)
Sarah Loudon & Daniel Duarte
Do you have a bunch of lego robotics kits sitting in your classroom that you don't know what to do with? Or have you run out of ideas for lessons and don't have the funding to buy all new equipment? This presentation will cover lessons and implementation ideas for old or outdated lego robotics kits. These ideas will focus on fostering healthy competition and social/emotional learning at the HS level. There will be time for questions and discussion at the end.
Workshop on Wheels: A Traveling Makerspace SOE Atrium (South Side)
Emily Blake, Scott Breigle, & Ian Krywe
What is a great way to get students to come to the workshop? Bring the workshop to them! The Ithaca City School Technology Department developed a traveling workshop in a trailer. Learn about how ICSD is taking hands-on learning to a new level by making it accessible wherever you may be. Come check out our workshop on wheels as well as a VR tour of our multi-million dollar space coming in 2025. It is designed to resemble traditional industry workspaces with various rooms for learning, designing, and creating. Ithaca is expanding our technology program and continuing to engage, educate, and empower our students wherever they may be.
2:30 - 3:15 Session 9
TEL 101 - SUNY Oswego College Credit Through your High School 101 Park Hall (CAD Lab)
Donna Matteson & Jake Mulderig
Repeated: S4 Thursday, 2:30 - 3:15
101 Park Hall (CAD Lab)
The SUNY Oswego Department of Technology offers the opportunity for high school juniors and seniors to earn college credit for TEL 101 Engineering Graphics and Technical Illustration. This presentation will discuss the logistics, school and teacher requirements, and curriculum and instructional support. Attend this session to learn how you can get started.
Establishing Ecosystems for Objects to Think With (National Science Foundation Project) 102 Park Hall (Communications Lab)
Ryan Novitski
The widespread access to makerspaces in recent years has led to a renaissance in the development of physical instructional materials, such as mathematics manipulatives, science kits, and engineering projects. ITEEA will revise its flagship curriculum, Engineering by Design (EbD © ITEEA), to incorporate an ecosystem on a repository of CAD models. ITEEA is collaborating with the Make to Learn Laboratory at the University of Virginia to develop instructional units based on CAD models in the repository. Middle schools are paired with a Fab Lab that will manufacture a classroom set of open-source engineering kits. This project provides high school students with authentic manufacturing experiences. It’s been demonstrated to increase student engagement/interest in STEM careers; potentially increasing the gender diversity of students who enter manufacturing/STEM fields. Middle school students will gain access to instructional materials. High school female students will serve as mentors.
All About SpaceX and the Falcon 9 115 Park Hall (Transportations Lab)
Alexis Foster
Elon Musk is the founder of SpaceX which has made the race of space travel more known throughout the United States. In this presentation, we will go in-depth into the history of SpaceX and the creation of Falcon 9. From the development of Falcon 1, Falcon 9 was born and created a new way of transportation to space.
Teacher Burnout? Tips to Repairing Your Love of Teaching 203 Park Hall (Design Studio)
Linda Paris
Miss the honeymoon phase of teaching? Post-COVID slump? During this presentation, the presenter will share tips to help reinvigorate your love of teaching. Part of this presentation will be dedicated to a discussion among the attendees to share success stories.
Perceptions of Technology/Engineering Education Influence on Integrated STEM Education Teaching and Learning 215 Park Hall (Methods Lab)
Clark Greene
Report on identifying science, math, and technology education teacher perceptions of technology/engineering education influence within existing STEM collaborations toward further improving STEM education practice and effectiveness.
Building a CNC Ukulele in Your Classroom 191 Wilber Hall (Polymers Classroom)
Jake Folts
Repeated: S4 Thursday, 2:30 - 3:15
191 Wilber Hall (Polymers Classroom)
Technology and music interdisciplinary learning opportunity! Students can design and manufacture ukuleles with the use of CAD software and CNC machines. The prototype was developed using a CNC router, laser cutter, 3D printers, Fusion 360, and Mastercam. This presentation will demonstrate multiple ways to create the ukulele for different age groups, skill levels, and availability of machines.