Graphic Design


Creative Possibilities

This course introduces students to the art of graphic design. Study of the aesthetics of art and graphic design will allow students to develop perception and analysis skills that they can employ to critically examine their own work. Students will demonstrate their knowledge of the elements of art and principles of design while developing and refining their creative skills.



Mr. Gomez

CTE Arts & Digital Media/Design

B.A., in Art, CSULB
CTE teaching credential


2019 Most Outstanding Teacher Public School Recognition Program


Contact Information:

agomez@orangeusd.org

Industry Description

Of all the career industries, the Arts, Media, and Entertainment sector requires perhaps

the greatest cross-disciplinary interaction. The work in this sector has a propensity to be largely project-based, requiring both independent work and interdependent management skills for career success. New technologies are also constantly reshaping the boundaries and skill sets of many arts career pathways. Consequently, core arts-sector occupations demand constantly varying combinations of artistic imagination, metaphoric representation, symbolic connections, and technical skills. Learning the skills and knowledge for creating, refining, and sharing work in the Arts, Media, and Entertainment industry sector promotes teamwork, communication, creative thinking, and decision-making abilities-- traits that are necessary to function successfully in the competitive and media-rich twenty-first century.



Classes

Computer Graphics 1

Computer Graphics is a course in which students will express their creativity and develop their ability to communicate ideas and concepts visually through a variety of graphic media. The course is structured around projects emphasizing the elements of art and principles of design; historical and cultural development of graphics and the printing industry; and mechanical. and computer designing methods.

Computer Graphics 2

This is an intermediate level Computer Graphics class that will use Computer Graphics 1 as a foundation for concept development and building skills. Students will have intensive study with the elements and principles of design as well as historical art movements. The projects produced in Computer Graphics 2 will be of higher complexity and will start to develop applications to industry. Took include scanners, digital. cameras, and standard industry software.

Classroom

Student Work